Search found 4 matches

by Poliigon
Tue Jun 16, 2020 8:53 pm
Forum: General Discussion
Topic: Memory usage vs other render engines.
Replies: 3
Views: 1676

Memory usage vs other render engines.

Hey all,

I'm working on a render comparison between the top render engines and I've put together a sort of litmus test. The original scene was created in Blender and rendered with Cycles and now I'm going through the process of setting up the same scene in each of the other engines (using Max ...
by Poliigon
Thu Dec 19, 2019 5:45 pm
Forum: General Discussion
Topic: Volumetric Fog in 3DS Max
Replies: 1
Views: 1360

Volumetric Fog in 3DS Max

Hi guys,

I'm running some render comparisons, creating the same scene in all the major render engines and I seem to have hit a brick wall with my attempts to do create volumetric fog in Octane (3DS Max).

This is the reference scene...
cyclesGPU.png

As you can see it's nothing too complex.

In ...
by Poliigon
Mon Mar 18, 2019 6:53 pm
Forum: Plugin Discussion/Support
Topic: Black Previews and Render in 3DS Max
Replies: 1
Views: 5523

Black Previews and Render in 3DS Max

Hi there,

Apologies if this is covered in another thread, I did do a search for 'black screen' but it's such a generic term it brought up a lot of replies, none of which seemed to apply.
Anyway, I loaded up max today without making any changes to the plugin version or updating anything else that I ...
by Poliigon
Tue Jan 15, 2019 9:52 am
Forum: General Discussion
Topic: Overly shiney results/Falloff on reflection map?
Replies: 1
Views: 939

Overly shiney results/Falloff on reflection map?

materialComparison3_lowres.jpg

Hi there,

I have been working on making downloadable models looks the same regardless of the render engine they are used in.
I've been finding that in Octane, and a lot of other engines, that they appear way too shiny compared to Blender/Cycles which I've been ...

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