Hey all,
I'm working on a render comparison between the top render engines and I've put together a sort of litmus test. The original scene was created in Blender and rendered with Cycles and now I'm going through the process of setting up the same scene in each of the other engines (using Max ...
Search found 4 matches
- Tue Jun 16, 2020 8:53 pm
- Forum: General Discussion
- Topic: Memory usage vs other render engines.
- Replies: 3
- Views: 1676
- Thu Dec 19, 2019 5:45 pm
- Forum: General Discussion
- Topic: Volumetric Fog in 3DS Max
- Replies: 1
- Views: 1360
Volumetric Fog in 3DS Max
Hi guys,
I'm running some render comparisons, creating the same scene in all the major render engines and I seem to have hit a brick wall with my attempts to do create volumetric fog in Octane (3DS Max).
This is the reference scene...
cyclesGPU.png
As you can see it's nothing too complex.
In ...
I'm running some render comparisons, creating the same scene in all the major render engines and I seem to have hit a brick wall with my attempts to do create volumetric fog in Octane (3DS Max).
This is the reference scene...
cyclesGPU.png
As you can see it's nothing too complex.
In ...
- Mon Mar 18, 2019 6:53 pm
- Forum: Plugin Discussion/Support
- Topic: Black Previews and Render in 3DS Max
- Replies: 1
- Views: 5523
Black Previews and Render in 3DS Max
Hi there,
Apologies if this is covered in another thread, I did do a search for 'black screen' but it's such a generic term it brought up a lot of replies, none of which seemed to apply.
Anyway, I loaded up max today without making any changes to the plugin version or updating anything else that I ...
Apologies if this is covered in another thread, I did do a search for 'black screen' but it's such a generic term it brought up a lot of replies, none of which seemed to apply.
Anyway, I loaded up max today without making any changes to the plugin version or updating anything else that I ...
- Tue Jan 15, 2019 9:52 am
- Forum: General Discussion
- Topic: Overly shiney results/Falloff on reflection map?
- Replies: 1
- Views: 939
Overly shiney results/Falloff on reflection map?
materialComparison3_lowres.jpg
Hi there,
I have been working on making downloadable models looks the same regardless of the render engine they are used in.
I've been finding that in Octane, and a lot of other engines, that they appear way too shiny compared to Blender/Cycles which I've been ...
Hi there,
I have been working on making downloadable models looks the same regardless of the render engine they are used in.
I've been finding that in Octane, and a lot of other engines, that they appear way too shiny compared to Blender/Cycles which I've been ...