Search found 8 matches

by arian.mares
Sun Mar 17, 2013 12:33 pm
Forum: Plugin Discussion/Support
Topic: instancing script
Replies: 4
Views: 4874

Re: instancing script

Thank you!
by arian.mares
Wed Mar 13, 2013 5:56 pm
Forum: Plugin Discussion/Support
Topic: instancing script
Replies: 4
Views: 4874

Re: instancing script

Thank you but the idea was to keep the geometry as simple as possible since the video memory is pretty much more limited in size comparing to the RAM. Btw... i am still studying rhino. I'll get to grasshopper as well one day as it is pretty interesting :)
Thanks again!
by arian.mares
Wed Mar 13, 2013 4:08 pm
Forum: Plugin Discussion/Support
Topic: instancing script
Replies: 4
Views: 4874

instancing script

Hi!
After i saw how laborious the process of instancing is i can make a suggestion... can you perhaps write a script (like an additional function) that generates randomly spread out (onto a plane) objects such as stones and plants. I think once you managed to write scripts for generators such as ...
by arian.mares
Tue Mar 06, 2012 3:47 pm
Forum: M is for Metaverse Gallery
Topic: Glass Test
Replies: 17
Views: 8421

Re: Glass Test

Thank you!
by arian.mares
Tue Mar 06, 2012 12:00 pm
Forum: M is for Metaverse Gallery
Topic: Glass Test
Replies: 17
Views: 8421

Re: Glass Test

Does anybody know a solution to this issue?
by arian.mares
Tue Mar 06, 2012 10:26 am
Forum: M is for Metaverse Gallery
Topic: Glass Test
Replies: 17
Views: 8421

Re: Glass Test

Hi!
I just realized that Octane can't project colored light that's been filtered by colored glass when using the daylight environment.
In an architectural scene where I'm using colorful stripes of glass, the daylight that passes through that glass should be projected on the objects behind with the ...
by arian.mares
Wed Jan 25, 2012 8:53 am
Forum: Off Topic Forum
Topic: Nasty dots filling the rendering in certain areas
Replies: 3
Views: 1286

Re: Nasty dots filling the rendering in certain areas

You mean the white pixels?
I would try to simplify the emitter, best to use only a single plane.
Look that the emitters aren´t cut any other polygon so they are fully outside.
Play with the samplerate in the emitter settings.
And if nothing helps, try to increase the max samples.

face
It looks ...
by arian.mares
Tue Jan 24, 2012 11:22 pm
Forum: Off Topic Forum
Topic: Nasty dots filling the rendering in certain areas
Replies: 3
Views: 1286

Nasty dots filling the rendering in certain areas

Hello,
I'm new with octane and there is no manual I can learn this software from so I have to rely almost exclusively on video tutorials and forums.
Whenever I'm using emitters in directlighting mode I get certain "unbaked" areas. such as the example posted. Can you please explain what do I have to ...

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