Search found 6 matches

by obbiem
Tue May 12, 2020 1:39 pm
Forum: Releases
Topic: OctaneRender 2020.1 for Houdini Production build 2020.1.0.7
Replies: 21
Views: 8777

Re: OctaneRender 2020.1 for Houdini Production build 2020.1.0.7

Hi Juanjo,

I've checked the render quality looks like 60 samples when I use crop only along only one axis more than half the screen (0.5) render is going fine and I'll get full 2000/2000 samples...
( I've known you are referring to render region in IPR view which is a completely different story ...
by obbiem
Sat May 09, 2020 11:07 am
Forum: Releases
Topic: OctaneRender 2020.1 for Houdini Production build 2020.1.0.7
Replies: 21
Views: 8777

Re: OctaneRender 2020.1 for Houdini Production build 2020.1.0.7

I'm using camera crop to render part of the image (to save the render time on the specific shot) and in this version, stops render at 60 samples (60/1000). It was fine in 2019.
by obbiem
Mon Jul 01, 2019 7:33 pm
Forum: Releases
Topic: OctaneRender 2018.1 for Houdini Production build 2018.1.3.0
Replies: 28
Views: 16807

Re: OctaneRender 2018.1 for Houdini Production build 2018.1.3.0

Can someone please share an example how to use Color Vertex attribute and pass Cd attribute to the shader?
by obbiem
Wed Dec 12, 2018 3:48 pm
Forum: Houdini
Topic: Exclude from reflection/refraction
Replies: 6
Views: 7193

Re: Exclude from reflection/refraction

Any news when this features will be available ?
by obbiem
Wed Nov 28, 2018 3:12 pm
Forum: Houdini
Topic: Environment texture
Replies: 2
Views: 1652

Re: Environment texture

Thank you Juanjo
by obbiem
Wed Nov 28, 2018 12:02 pm
Forum: Houdini
Topic: Environment texture
Replies: 2
Views: 1652

Environment texture

Hi guys,

I'll like to hide environment texture from the render view what is the best way to do this ? Do I need to create custom setup for the environment light or I can use existing one?

Thank you,
Obi

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