thx Chris, I'll send you a minimal version of the unity project including the fbx file
--
if anyone else wants to have a look at it:
unity project zipped: open scene GH010088d (in Assets Folder)
https://www.dropbox.com/s/jqpszflbm7j2m76/Octane_SkinnedError.zip?dl=0
the fbx file in question (in ...
Search found 4 matches
- Mon Nov 26, 2018 12:59 pm
- Forum: Octane for Unity
- Topic: 1.1.2.1352
- Replies: 7
- Views: 4645
- Thu Nov 15, 2018 10:21 am
- Forum: Octane for Unity
- Topic: 1.1.2.1352
- Replies: 7
- Views: 4645
Re: 1.1.2.1352
thx Chris, I'll send you a minimal version of the unity project including the fbx file
--
if anyone else wants to have a look at it:
unity project zipped: open scene GH010088d (in Assets Folder)
https://www.dropbox.com/s/jqpszflbm7j2m76/Octane_SkinnedError.zip?dl=0
the fbx file in question (in the ...
--
if anyone else wants to have a look at it:
unity project zipped: open scene GH010088d (in Assets Folder)
https://www.dropbox.com/s/jqpszflbm7j2m76/Octane_SkinnedError.zip?dl=0
the fbx file in question (in the ...
- Thu Nov 15, 2018 12:12 am
- Forum: Octane for Unity
- Topic: 1.1.2.1352
- Replies: 7
- Views: 4645
Re: 1.1.2.1352
in 1352 I still have this issue
NullReferenceException: Object reference not set to an instance of an object
Octane.MeshSkinned.GetActualRoot (UnityEngine.SkinnedMeshRenderer meshRenderer)
Octane.MeshSkinned.HasChanged (UnityEngine.SkinnedMeshRenderer smr)
Octane.MeshSkinned.OnUpdate (UnityEngine ...
NullReferenceException: Object reference not set to an instance of an object
Octane.MeshSkinned.GetActualRoot (UnityEngine.SkinnedMeshRenderer meshRenderer)
Octane.MeshSkinned.HasChanged (UnityEngine.SkinnedMeshRenderer smr)
Octane.MeshSkinned.OnUpdate (UnityEngine ...
- Sun Jul 01, 2018 6:40 pm
- Forum: Octane for Unity
- Topic: Enabling Motion Blur
- Replies: 6
- Views: 6630
Enabling Motion Blur
Hey everyone,
it seems, no matter what I do I can not get octane to render motion blur from unity (or motion vectors for that matter).
Is there any specific procedure I should follow?
thx for your help
it seems, no matter what I do I can not get octane to render motion blur from unity (or motion vectors for that matter).
Is there any specific procedure I should follow?
thx for your help