Search found 14 matches
- Tue Jul 16, 2024 12:14 pm
- Forum: Maxon Cinema 4D
- Topic: Transfer Cooldown
- Replies: 3
- Views: 3247
Re: Transfer Cooldown
Same, that's pretty annoying especially when you're at work. Please, guys, make it convenient for users!
- Mon Jul 15, 2024 9:40 am
- Forum: Foundry Modo
- Topic: Cannot set Light Pass ID > 8 in 2023.1.2 (MODO 16)
- Replies: 1
- Views: 10076
Cannot set Light Pass ID > 8 in 2023.1.2 (MODO 16)
Hello, afaik in Octane 2023 the number of Light Pass ID was expanded from 1-8 to 1-20,
but still i can't set Light Pass ID greater than 8 in a Light Octane Properties.
Is it a bug or i'm missing something?
Thanks.
but still i can't set Light Pass ID greater than 8 in a Light Octane Properties.
Is it a bug or i'm missing something?
Thanks.
- Fri Sep 01, 2023 1:07 pm
- Forum: Maxon Cinema 4D
- Topic: Octane Noise Preview
- Replies: 0
- Views: 607
Octane Noise Preview
Hello, could you add preview for all available noises from Generators Texture Types (Marble, Noise 4D, Octane Noise... etc) in one place.
It would be handy to have it in docs (e.g. https://docs.otoy.com/cinema4d/Generators.html).
Something similar to this: https://learn.foundry.com/modo/content ...
It would be handy to have it in docs (e.g. https://docs.otoy.com/cinema4d/Generators.html).
Something similar to this: https://learn.foundry.com/modo/content ...
- Thu Aug 31, 2023 9:13 am
- Forum: Foundry Modo
- Topic: Feature Request
- Replies: 2
- Views: 2808
Re: Feature Request
Great! Hope to see that in a near future.
- Wed Aug 30, 2023 1:50 pm
- Forum: Foundry Modo
- Topic: Feature Request
- Replies: 2
- Views: 2808
Feature Request
Hello, could you add support for modo's native light linking (using groups) and spotlight in Octane 2022?
All those IDs often (read "always" in my case) complicate lighting setup and ies light isn't very useful as you cannot control light falloff...
I've read that Octane 2023 will have a new light ...
All those IDs often (read "always" in my case) complicate lighting setup and ies light isn't very useful as you cannot control light falloff...
I've read that Octane 2023 will have a new light ...
- Fri Aug 18, 2023 4:40 pm
- Forum: Maxon Cinema 4D
- Topic: Octane Light as a Flag
- Replies: 9
- Views: 1631
Re: Octane Light as a Flag
Yeah you've got the idea! Ray Switch with geo did exactly what i wanted, but isn't there a way to make it work for lights?
I really want to use Light Linking feature.
I really want to use Light Linking feature.
- Thu Aug 17, 2023 11:11 am
- Forum: Maxon Cinema 4D
- Topic: Octane Light as a Flag
- Replies: 9
- Views: 1631
Re: Octane Light as a Flag
Thanks for response. Yeah, Light's Opacity set to 0 solves my problem when Light's Intensity > 0,
another thing i'd like to resolve is using a light as flag (the same setup, but Light Intensity: 0 to provide black reflections).
Take a look at "Test. Light Linking C.c4d", is there a way to save a ...
another thing i'd like to resolve is using a light as flag (the same setup, but Light Intensity: 0 to provide black reflections).
Take a look at "Test. Light Linking C.c4d", is there a way to save a ...
- Thu Aug 10, 2023 6:28 pm
- Forum: Maxon Cinema 4D
- Topic: Octane Light as a Flag
- Replies: 9
- Views: 1631
Re: Octane Light as a Flag
I've read that already. Could you refer to specific paragraph?
Still don't get why i get shadows from the light source on object B when light linking includes only object A.
Other renderers don't have it.
Could you take a look at my test scene? I highlighted the problem area on a rendering.
https ...
Still don't get why i get shadows from the light source on object B when light linking includes only object A.
Other renderers don't have it.
Could you take a look at my test scene? I highlighted the problem area on a rendering.
https ...
- Wed Aug 09, 2023 12:50 pm
- Forum: Maxon Cinema 4D
- Topic: Octane Light as a Flag
- Replies: 9
- Views: 1631
Octane Light as a Flag
Hello, i'd like to use area light's light linking feature to get black reflections instead of white on certain objects. Is this possible?
General visibility 1 and light power 0 gives me kinda what i want but the light leaves unwanted shadows when intersecting other objects even when light linking is ...
General visibility 1 and light power 0 gives me kinda what i want but the light leaves unwanted shadows when intersecting other objects even when light linking is ...
- Thu Jul 27, 2023 11:33 am
- Forum: Maxon Cinema 4D
- Topic: Internet is ok, but plugin yields Internet connection error
- Replies: 4
- Views: 1678
Re: Internet is ok, but plugin yields Internet connection error
Now it works, the problem was in firewall...