Search found 12 matches

by viersjs
Mon Feb 26, 2024 9:41 pm
Forum: General Discussion
Topic: How can I update an OBJ saved to my LocalDB?
Replies: 2
Views: 1130

How can I update an OBJ saved to my LocalDB?

Hi all,

Is there a way to update an OBJ that I've saved to my LocalDB in Octane Render Standalone?

I love having Mesh items, with their materials all worked out, that I can drop into a scene, but I have not figured out how to update those OBJs. When I click 'Reload Mesh' Octane just want to update ...
by viersjs
Tue May 02, 2023 5:44 pm
Forum: General Discussion
Topic: How to export cam animation from Modo to Octane Standalone?
Replies: 0
Views: 603

How to export cam animation from Modo to Octane Standalone?

Hi all,

Is there a step-by-step for exporting files that include camera animation from Modo (10.2 v4) to Octane Render Standalone (2020.2)?

I have looked far and wide and have yet to find help!

Thank you,
Josh
by viersjs
Tue May 02, 2023 4:48 pm
Forum: General Discussion
Topic: How can I stop an animated camera from auto-focusing?
Replies: 2
Views: 758

Re: How can I stop an animated camera from auto-focusing?

Ah! I didn't realize it might be that simple. I will see if that does it. Thank you!
by viersjs
Tue May 02, 2023 3:54 pm
Forum: General Discussion
Topic: How can I stop an animated camera from auto-focusing?
Replies: 2
Views: 758

How can I stop an animated camera from auto-focusing?

Hi all,

I'm using Octane Render Standalone to try to render cameras animated with Modo (currently exporting FBX).

My camera moves translate just fine, but the camera auto focuses on different objects throughout its move through the scene.

Is there a way to fix its focal depth? Or even better, is ...
by viersjs
Sat Feb 08, 2020 5:04 am
Forum: General Discussion
Topic: Why do I have to scale my Displacement Map?
Replies: 3
Views: 1592

Re: Why do I have to scale my Displacement Map?

I'll definitely upgrade if it's free, if not, I'll have to wait. Will upgrading to v4.05 solve the problem?

I've figured out what the problem seems to be: I usually set my textures to a Box projection, and the image I use for displacement is treated as if I have set it to use the Mesh UVs (and not ...
by viersjs
Wed Feb 05, 2020 5:26 pm
Forum: General Discussion
Topic: Why do I have to scale my Displacement Map?
Replies: 3
Views: 1592

Why do I have to scale my Displacement Map?

Hi all,

This is driving me crazy. I've found that when I increase the height of my Displacement map, the UV image scales up too. So I have to compensate by reducing its scale in the UV transform boxes.

If I'm using a material from Megascans, shouldn't everything line up perfectly? What is ...
by viersjs
Wed Oct 23, 2019 4:56 pm
Forum: General Discussion
Topic: Standalone Hot Keys??
Replies: 2
Views: 1646

Standalone Hot Keys??

Hi all.

Does anyone know if there are hot keys for Octane actions (other than the basics... e.g. ctrl+n fo new)?

I'd love to be able to hit "ctrl+alt+c" to drop in a color correction node or "ctrl+r" to drop in a ridged fractal node.

Does anyone know if these keys exist, or if there is a way to ...
by viersjs
Tue Aug 27, 2019 11:53 pm
Forum: General Discussion
Topic: Why is my camera slow near the origin?
Replies: 1
Views: 831

Why is my camera slow near the origin?

Hi all!

My camera movement gets slower and slower the closer I get to the origin. I have to lift and drag my mouse over and over just to move a fraction of an inch.

I'm sure this is a function of scale, but I don't know how to work around it.

Thank you for any help and suggestions!
-Josh
by viersjs
Thu Jul 25, 2019 2:34 pm
Forum: General Discussion
Topic: Where did my 'Baking Texture' option go??
Replies: 2
Views: 966

Re: Where did my 'Baking Texture' option go??

Ah! Thank you! I wondered if that was it!
by viersjs
Thu Jul 25, 2019 2:12 pm
Forum: General Discussion
Topic: Where did my 'Baking Texture' option go??
Replies: 2
Views: 966

Where did my 'Baking Texture' option go??

Hi all,

I right-clicked in my node graph, and suddenly my 'baking texture' option is gone! (see attached)

This is a major bummer because it's preventing me from using a lot of displacement techniques I love.

Thank you for any insight!

-Josh

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