Search found 6 matches

by Kito
Mon Apr 22, 2013 10:30 am
Forum: Maxon Cinema 4D
Topic: Beta 0.3.4 released (Old version)
Replies: 154
Views: 72381

Re: Beta 0.3.4 released (Actual version)

Ok thanks :D

--Kim
by Kito
Mon Apr 22, 2013 9:26 am
Forum: Maxon Cinema 4D
Topic: Beta 0.3.4 released (Old version)
Replies: 154
Views: 72381

Re: Beta 0.3.4 released (Actual version)

Hi Aoktar!

Congrats on an awsome plug-in :D

I have noticed an issue with the textures. It seems that the plug exports every texture in the scene always, even if some of the geometry is turned off (red dots in the object manager).

How do you show one of the textures in the viewport if you are ...
by Kito
Sat Aug 06, 2011 10:38 am
Forum: Development Build Releases
Topic: OctaneRender® 1.024 beta 2.49 TEST (lin/mac/win) [OBSOLETE]
Replies: 101
Views: 27806

Re: OctaneRender® 1.024 beta 2.49 TEST (lin/mac/win)

Hi

First of all: great test release! Enjoying it immensely!

I've got a problem which I've seen someone mention before in the 2.48 release.

When I use PMC mode, sometimes the render fails. I've tried many diffrent scenes. The message in the lower righthand corner says: "Geforce GTX 580 (failed ...
by Kito
Mon Jan 17, 2011 9:40 am
Forum: Development Build Releases
Topic: OctaneRender® pre-Beta 2.4 (win x64) [OBSOLETE]
Replies: 131
Views: 35553

Re: OctaneRender® pre-Beta 2.4 (win x64) [CURRENT]

Thanks to the Octane team :D

I can't get the new version started. I get an error message:

cuGLCtxCreate_v2 startpoint for the procedure could not be found in nvcuda.dll (roughly translated from my native language :D )

I've no problems with older versions. I installed the latest drivers and cuda ...
by Kito
Sun Nov 21, 2010 8:28 pm
Forum: News & Announcements
Topic: New Employee in NZ office: Marcus aka 'abstrax' joins
Replies: 21
Views: 32696

Re: New Employee in NZ office: Marcus aka 'abstrax' joins

Yes! A C4D'er on the "inside" :D

Welcome. Keep up the great work.

--Kim
by Kito
Fri Nov 12, 2010 3:30 pm
Forum: Works In Progress
Topic: Technics 1210mkII
Replies: 6
Views: 3599

Re: Technics 1210mkII

Hi

Very nice model/render.

You can reset the camera up-vector in the camera section. You need to set the values like this (x,y,z) = (0,1,0)

Hope this helps.

Regards,
Kim

Go to advanced search