Search found 4 matches

by TranSystems
Wed May 23, 2018 5:38 pm
Forum: Octane for Unity
Topic: Random loss of focus
Replies: 2
Views: 1730

Re: Random loss of focus

That seemed to do the trick - thanks!
by TranSystems
Fri May 18, 2018 2:57 pm
Forum: Octane for Unity
Topic: Random loss of focus
Replies: 2
Views: 1730

Random loss of focus

I seem to be losing focus on random sections of a design visualization animation, and I can't figure out why. Using Unity 2018.1 in standard 3D mode, Cinemachine & Timeline. The PBR Render Target depth of field is set to auto focus, and I believe all the settings are pretty much default. No post ...
by TranSystems
Tue May 15, 2018 4:33 pm
Forum: Octane for Unity
Topic: Changing the skybox in Unity with Octane
Replies: 2
Views: 2097

Re: Changing the skybox in Unity with Octane

Thanks, that seems to be working well enough. The different sky choices seem to have wildly different and extreme effects on exposure of the frame. Some look fairly normal, others blow everything out almost to white.
by TranSystems
Tue May 15, 2018 2:07 pm
Forum: Octane for Unity
Topic: Changing the skybox in Unity with Octane
Replies: 2
Views: 2097

Changing the skybox in Unity with Octane

OK, I'm running out of ideas for how to have a sky show up in the PBR viewport using Octane in Unity 2018.1. I've tried putting it in the PBR Render Target in every slot that looks halfway appropriate, and in the Main Camera, and in the Lighting Panel - nothing but the blue -to-white gradient shows ...

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