Search found 4 matches
- Wed May 23, 2018 5:38 pm
- Forum: Octane for Unity
- Topic: Random loss of focus
- Replies: 2
- Views: 1730
Re: Random loss of focus
That seemed to do the trick - thanks!
- Fri May 18, 2018 2:57 pm
- Forum: Octane for Unity
- Topic: Random loss of focus
- Replies: 2
- Views: 1730
Random loss of focus
I seem to be losing focus on random sections of a design visualization animation, and I can't figure out why. Using Unity 2018.1 in standard 3D mode, Cinemachine & Timeline. The PBR Render Target depth of field is set to auto focus, and I believe all the settings are pretty much default. No post ...
- Tue May 15, 2018 4:33 pm
- Forum: Octane for Unity
- Topic: Changing the skybox in Unity with Octane
- Replies: 2
- Views: 2097
Re: Changing the skybox in Unity with Octane
Thanks, that seems to be working well enough. The different sky choices seem to have wildly different and extreme effects on exposure of the frame. Some look fairly normal, others blow everything out almost to white.
- Tue May 15, 2018 2:07 pm
- Forum: Octane for Unity
- Topic: Changing the skybox in Unity with Octane
- Replies: 2
- Views: 2097
Changing the skybox in Unity with Octane
OK, I'm running out of ideas for how to have a sky show up in the PBR viewport using Octane in Unity 2018.1. I've tried putting it in the PBR Render Target in every slot that looks halfway appropriate, and in the Main Camera, and in the Lighting Panel - nothing but the blue -to-white gradient shows ...