Search found 4 matches

by RC-HelicX
Sun Feb 07, 2021 6:28 pm
Forum: Commercial Product News & Releases (Download here)
Topic: OctaneRender™ 2020.2
Replies: 39
Views: 25222

Re: OctaneRender™ 2020.2 [current 2020.2]

Good work, thanks!

But when will there be the promised bugfix to avoid seeing the polygons on curved surfaces if using anisotropy or noise in the bump channel?
Waited so long for 2020.2 and hoped for a fix

kind regards
by RC-HelicX
Tue Feb 25, 2020 6:59 pm
Forum: Maxon Cinema 4D
Topic: Visible edges/polygons in bump or anisotropy
Replies: 9
Views: 5400

Re: Visible edges/polygons in bump or anisotropy

Hi Robin,
please, give it a try with Octane object tag Subdivision tab, there is also an option for corner subdivision, it works only at render time, and you can check the results in realtime in Live View.

ciao Beppe

Thanks I already tried, but it messing up more than fixing my problem :(

A ...
by RC-HelicX
Mon Feb 24, 2020 4:06 pm
Forum: Maxon Cinema 4D
Topic: Visible edges/polygons in bump or anisotropy
Replies: 9
Views: 5400

Re: Visible edges/polygons in bump or anisotropy

Hi

thanks for help!

Thats realy sad to hear. Is there anything known when this problem will be solved, oder will it even get solved anytime?

Subdivision is no option for industrial parts with defined surfaces. The only way I could go is increasing the mesh resolution to an insanely high amount ...
by RC-HelicX
Sun Feb 23, 2020 12:32 am
Forum: Maxon Cinema 4D
Topic: Visible edges/polygons in bump or anisotropy
Replies: 9
Views: 5400

Visible edges/polygons in bump or anisotropy

Hi,

I have a problem when using anisotropy or bump shader on non-planar surfaces.
Don´t know wether it´s my fault or a problem with Octane Render itself, but I can´t figure out whats the problem. Already tried Octane 2018, 2019 and 2020.

Maybe there are some people who can try to recreate my ...

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