Search found 39 matches
- Tue May 13, 2025 8:27 am
- Forum: Releases
- Topic: Cinema4D version 2025.1 Build 0104
- Replies: 75
- Views: 9877
Re: Cinema4D version 2025.1 Build 0104
The issue was identified and will be fixed in the next release of Octane Standalone, as it is a core bug.
To workaround this issue currently, the simplest way I found was to just have at least one more info pass in your AOV manager enabled.
For example a Object ID AOV or a Material ID AOV (those ...
- Mon May 12, 2025 7:34 am
- Forum: Maxon Cinema 4D
- Topic: Any idea what causes this pixallation in the render when adding a noise node to bump:
- Replies: 2
- Views: 142
Re: Any idea what causes this pixallation in the render when adding a noise node to bump:
Please share the solution for others finding this topic instead of just saying Fixed it.
- Tue May 06, 2025 7:52 am
- Forum: Maxon Cinema 4D
- Topic: Random lines
- Replies: 7
- Views: 267
Re: Random lines
-Do you use network rendering or multiple gpus?
-Does ray epsilon change the appearance or location of the line?
-Does camera movement have an effect?
-Does ray epsilon change the appearance or location of the line?
-Does camera movement have an effect?
- Thu Apr 10, 2025 8:21 am
- Forum: Releases
- Topic: Cinema4D version 2025.1 Build 0104
- Replies: 75
- Views: 9877
Re: Cinema4D version 2025.1 Build 0104
Thanks Chris, looking forward to using the new Real Lenses. Are there also plans to further expand the lens flare post options since the lenses got this much attention?
- Tue Apr 01, 2025 12:27 pm
- Forum: Maxon Cinema 4D
- Topic: Problem with Motionblur
- Replies: 2
- Views: 597
Re: Problem with Motionblur
Hi,
I changed the following settings;
Octane render settings:
Time sampling p Frame -> 1
Camera tag:
Alignment-> Center
Object Tag:
Motion data -> Transform
I also changed the frame range, and continue motion so the animation will start generating motion blur data from f-50, even though ...
I changed the following settings;
Octane render settings:
Time sampling p Frame -> 1
Camera tag:
Alignment-> Center
Object Tag:
Motion data -> Transform
I also changed the frame range, and continue motion so the animation will start generating motion blur data from f-50, even though ...
- Tue Feb 11, 2025 9:28 am
- Forum: Maxon Cinema 4D
- Topic: Region tool border color
- Replies: 0
- Views: 4851
Region tool border color
Hi,
A question for the Octane devs: Would it be possible to include an option to change the color and transparency of the region tool border? The red rectangle is quite distracting, and I would prefer to have a slider setting to make it less visible or maybe something like a visibility checkbox in ...
A question for the Octane devs: Would it be possible to include an option to change the color and transparency of the region tool border? The red rectangle is quite distracting, and I would prefer to have a slider setting to make it less visible or maybe something like a visibility checkbox in ...
- Mon Jan 27, 2025 9:40 am
- Forum: Maxon Cinema 4D
- Topic: Octane Mix Material and how to render it into Material ID?
- Replies: 9
- Views: 11894
Re: Octane Mix Material and how to render it into Material ID?
Hi Bepe,
Can you list the issues the Mix material has? I use these extensively, and have a lot of Mix materials in my library which would be quite a task to redo in Composite.
Can you list the issues the Mix material has? I use these extensively, and have a lot of Mix materials in my library which would be quite a task to redo in Composite.
- Wed Apr 24, 2024 12:59 pm
- Forum: Maxon Cinema 4D
- Topic: Help Understanding Error Log - CUDA Error 700
- Replies: 2
- Views: 2060
Re: Help Understanding Error Log - CUDA Error 700
For me this sounds like not enough VRAM to handle the scene. Especially looking at the log
Frame 8:
VRAM used/free/max:5.687Gb/ 481Mb /10Gb Out-of-core used:1.591Gb RAM used:44.905Gb total:63.883Gb OpenGL free/total:0/0
481Mb shouldn't crash but is close enough for me to remove some stuff in the ...
Frame 8:
VRAM used/free/max:5.687Gb/ 481Mb /10Gb Out-of-core used:1.591Gb RAM used:44.905Gb total:63.883Gb OpenGL free/total:0/0
481Mb shouldn't crash but is close enough for me to remove some stuff in the ...
- Thu Jan 11, 2024 3:19 pm
- Forum: Maxon Cinema 4D
- Topic: Volume Emission mat - 'Visible On' settings not working
- Replies: 6
- Views: 850
Re: Volume Emission mat - 'Visible On' settings not working
Thanks for the suggestion. Raytype was also something I thought of using, but the volume medium inside of the octane tag isn't a full material (so no opacity slot). The scene is included in the zip in OP btw.
As for now I think render layers will be the way to go and just do a separate render for ...
As for now I think render layers will be the way to go and just do a separate render for ...
- Wed Jan 10, 2024 1:09 pm
- Forum: Maxon Cinema 4D
- Topic: Volume Emission mat - 'Visible On' settings not working
- Replies: 6
- Views: 850
Re: Volume Emission mat - 'Visible On' settings not working
The intention is to have the cylinder (light) not illuminating other objects (the sphere). The reason why I'm using the volume setup is because I'm looking to have something akin to a laser beam setup, and used to do a falloff shading to soften the edges. The volume has a nice feathering from ...