But I do have it on ... and everything looks worse.
The button for 'Enable AI upsampling' is ON.
There's nothing else to select, so I don't understand what to do about this. Except to not use it because it is reducing resolution.
Search found 76 matches
- Thu Sep 21, 2023 8:08 am
- Forum: DAZ Studio
- Topic: AI Upscaler makes things look worse ... why?
- Replies: 3
- Views: 12802
- Thu Sep 21, 2023 4:44 am
- Forum: DAZ Studio
- Topic: AI Upscaler makes things look worse ... why?
- Replies: 3
- Views: 12802
AI Upscaler makes things look worse ... why?
Okay .. I admit defeat. After trying the upscaler I have found that all it seems to do it to downscale things?
Clearly I'm using it wrong .. but I fail to see how. Once enabling the upscaler .. and selectring 2x2 or 4x4 you'd think it would turn a 1080 image into a 2160 .. or something along those ...
Clearly I'm using it wrong .. but I fail to see how. Once enabling the upscaler .. and selectring 2x2 or 4x4 you'd think it would turn a 1080 image into a 2160 .. or something along those ...
- Fri Mar 25, 2022 5:17 am
- Forum: DAZ Studio
- Topic: No motion blur? .. Still?
- Replies: 4
- Views: 3300
Re: No motion blur? .. Still?
Interesting .. good to know at least there's 'SOME' kind of motion blur available.
Yes I also have the Version 4 Octane on my other machine, though I did purchase a seperate license for my new render rig, hoping to take advantage of the RTX features and all that. Not sure if V4 supports RTX? .. I ...
Yes I also have the Version 4 Octane on my other machine, though I did purchase a seperate license for my new render rig, hoping to take advantage of the RTX features and all that. Not sure if V4 supports RTX? .. I ...
- Sat Mar 19, 2022 6:19 am
- Forum: DAZ Studio
- Topic: No motion blur? .. Still?
- Replies: 4
- Views: 3300
No motion blur? .. Still?
Trying to render animation and although there is still a checkbox for 'Motion blur' it's not producing any kind of blur at all.
I know that years ago (back in 2018) this was something that was considered non working) .. but we're now 4 years on and the check box is still there but the functionality ...
I know that years ago (back in 2018) this was something that was considered non working) .. but we're now 4 years on and the check box is still there but the functionality ...
- Thu Mar 17, 2022 8:08 am
- Forum: DAZ Studio
- Topic: Michael 8 eyebrows not showing in render
- Replies: 2
- Views: 2100
Michael 8 eyebrows not showing in render
Just noticed that the Michael 8 eyebrow attachment for Genesis 8 does not show up on the render at all.
The material is there .. one can see the nodes .. the model is clearly where it should be .. opacity is at 100% but the eyebrows do NOT render.
I have other eye brow models that do render for ...
The material is there .. one can see the nodes .. the model is clearly where it should be .. opacity is at 100% but the eyebrows do NOT render.
I have other eye brow models that do render for ...
- Wed Mar 16, 2022 3:30 pm
- Forum: DAZ Studio
- Topic: Denoising not working with the 2020.1.5.55 plug
- Replies: 2
- Views: 2099
Re: Denoising not working with the 2020.1.5.55 plug
Thanks for that. I thought I had gotten the latest .. I guess not. But this new version HAS the Denoiser back in place and it's working perfectly. I can't tell you how happy that makes me considering my new computer cost a LOT of money .. 2 RTX A6000 GPU's are not cheap .. but with the denoiser not ...
- Wed Mar 16, 2022 11:41 am
- Forum: DAZ Studio
- Topic: Denoising not working with the 2020.1.5.55 plug
- Replies: 2
- Views: 2099
Denoising not working with the 2020.1.5.55 plug
Hey there,
I'm using RTX A6000 cards for rendering and just upgraded my Octane render from the much older version 4 to the latest only to find that Denoise doesn't work.
Has this been fixed yet? .. This is a bit of a deal breaker for having spent a whole lot of money to upgrade only to find that my ...
I'm using RTX A6000 cards for rendering and just upgraded my Octane render from the much older version 4 to the latest only to find that Denoise doesn't work.
Has this been fixed yet? .. This is a bit of a deal breaker for having spent a whole lot of money to upgrade only to find that my ...
- Thu Sep 09, 2021 4:19 am
- Forum: DAZ Studio
- Topic: Problem with objects not showing up in Octane?
- Replies: 2
- Views: 3550
Re: Problem with objects not showing up in Octane?
Yeah I tried that ... nothing seems to jog it into working. It's like the geometry simply isn't there.
I have tried to 'convert figure to prop' and then it appears .. although it's not quite right .. the internet dash and custom 'KITT' elements aren't present and instead I'm only seeing the normal ...
I have tried to 'convert figure to prop' and then it appears .. although it's not quite right .. the internet dash and custom 'KITT' elements aren't present and instead I'm only seeing the normal ...
- Wed Sep 08, 2021 9:15 am
- Forum: DAZ Studio
- Topic: Problem with objects not showing up in Octane?
- Replies: 2
- Views: 3550
Problem with objects not showing up in Octane?
Hi .. I get this problem from time to time. I think it happens with older models but it's happening right now with a car conversion I'm trying to get to work.
So I'm trying to get KITT (From Knight Rider) to show up .. the base car (a Trans Am) show's up fine .. but when trying to load the modded ...
So I'm trying to get KITT (From Knight Rider) to show up .. the base car (a Trans Am) show's up fine .. but when trying to load the modded ...
- Sun Jun 20, 2021 2:01 pm
- Forum: DAZ Studio
- Topic: Layering texture on a material
- Replies: 8
- Views: 4064
Re: Layering texture on a material
Ahhh .. I did also wonder about that wrap thing .. I didn't know how to stop an image repeating.
Looking at this node setup seems simplicity itself. Many thanks for this .. I shall try this a bit later on, heading to bed shortly as I've been up all night working on this thing. But yeah .. looking at ...
Looking at this node setup seems simplicity itself. Many thanks for this .. I shall try this a bit later on, heading to bed shortly as I've been up all night working on this thing. But yeah .. looking at ...