Search found 12 matches

by s7r83dg3
Sat Oct 22, 2011 3:36 pm
Forum: General Discussion
Topic: Specular material vertex normal help
Replies: 2
Views: 1083

Re: Specular material vertex normal help

aah ok, it was turned off in the preset material...
by s7r83dg3
Sat Oct 22, 2011 2:44 pm
Forum: General Discussion
Topic: Specular material vertex normal help
Replies: 2
Views: 1083

Specular material vertex normal help

So my exported sphere from modo is all facetted in octane when a glass material is used ... tried everything...vertex baking, vertex grouping, setting vertex normals, smoothing normals, exporting vertex normals turned on, triangulating, freezing, 180° smoothing angle ... nothing!!! :(((
by s7r83dg3
Fri Oct 21, 2011 11:14 pm
Forum: General Discussion
Topic: rendering lightbulb trick?
Replies: 3
Views: 1399

Re: rendering lightbulb trick?

Does the glas geometry need to be double sided? I mean with thickness ... air gap and so on
by s7r83dg3
Fri Oct 21, 2011 9:42 pm
Forum: General Discussion
Topic: rendering lightbulb trick?
Replies: 3
Views: 1399

rendering lightbulb trick?

What is the trick if I want to render close up of a light bulb so the glow wire is still visible while the thing is turned on.
by s7r83dg3
Thu Jul 29, 2010 1:54 pm
Forum: General Discussion
Topic: Zbrush Normal
Replies: 2
Views: 1334

Re: Zbrush Normal

ah ok ;) found it.
by s7r83dg3
Thu Jul 29, 2010 1:34 pm
Forum: General Discussion
Topic: Zbrush Normal
Replies: 2
Views: 1334

Zbrush Normal

What kind of Zbrush normal is octane able to process? Zbrush has those settings for tangent, adaptive, smooth uv, switch red green, flip redgreenblue I hate zbrush ;)
by s7r83dg3
Fri Jul 23, 2010 11:48 am
Forum: Foundry Modo
Topic: where are my textures
Replies: 4
Views: 3675

Re: where are my textures

plugin wha? what plugin? can you specify?

This issue "unusable object" search for it, but basically, when you add the mesh do it in the "Unnamed Project" tab of the Graph editor, NOT the "Preview Configuration" Tab. I think that if you do that it should all be good.

EDIT: here is the post - http ...
by s7r83dg3
Thu Jul 22, 2010 9:54 pm
Forum: Foundry Modo
Topic: where are my textures
Replies: 4
Views: 3675

Re: where are my textures

okok :) so first i will export as obj and make an ocs and then use this in the plugin i guess ..

but now i get 'meshnode in project not usable' ...
by s7r83dg3
Thu Jul 22, 2010 9:41 pm
Forum: Foundry Modo
Topic: where are my textures
Replies: 4
Views: 3675

where are my textures

I have played around a lil bit with this plugin and was able to export a simple animation, ok.
I halt the render, to add my textures. But everytime octane restarts it loses all the
textures/shaders etc...huh?
by s7r83dg3
Tue Feb 23, 2010 8:14 pm
Forum: Resources and Sharing
Topic: Various free Textures for everyone
Replies: 15
Views: 266473

Re: Various free Textures for everyone

Didn't you forget filterforge :) And Darktree ...

Go to advanced search