Hello Community!
We are currently working inside Unity and scripting diffenent behaviours for the Octane render engine but we cant seem to find any detailled CommandList for the Scripting :? Is there something like a database or document that lists all the possible commands and brieflie explanies ...
Search found 11 matches
- Thu Aug 16, 2018 12:34 pm
- Forum: Unity
- Topic: Octane API / Commandlist
- Replies: 0
- Views: 1457
- Mon Jul 23, 2018 11:22 am
- Forum: Unity
- Topic: Cinema 4D to Unity workflow with ORBX geometry
- Replies: 11
- Views: 7674
Re: Cinema 4D to Unity workflow with ORBX geometry
Okay, we understand that of course
We will continue to further test the features now, thanks again for the great work you are doing, really appreciating it!
We will continue to further test the features now, thanks again for the great work you are doing, really appreciating it!
- Thu Jul 19, 2018 8:26 am
- Forum: Unity
- Topic: Cinema 4D to Unity workflow with ORBX geometry
- Replies: 11
- Views: 7674
Re: Cinema 4D to Unity workflow with ORBX geometry
Hello!
So last Update (Version 1.1.1.1322) fixed the import problems properly, big thanks for that ;) now geometry imports as expected. There is still my previous question, if it is possible to also import the Object Layer Color inside the import process? We use this to mark different Layers of the ...
So last Update (Version 1.1.1.1322) fixed the import problems properly, big thanks for that ;) now geometry imports as expected. There is still my previous question, if it is possible to also import the Object Layer Color inside the import process? We use this to mark different Layers of the ...
- Fri Jul 13, 2018 9:44 am
- Forum: Unity
- Topic: Cinema 4D to Unity workflow with ORBX geometry
- Replies: 11
- Views: 7674
Re: Cinema 4D to Unity workflow with ORBX geometry
Is there a way to force it to parse the object layer map?
- Thu Jul 12, 2018 7:57 am
- Forum: Unity
- Topic: Octane Render Creator Unity Network rendering possible?
- Replies: 0
- Views: 1000
Octane Render Creator Unity Network rendering possible?
Hello Community,
we are currently working on a larger scale Project and the workload on the local GPUs start to bottleneck the process. My question is, as it is mentioned in the different Unity licenses, if the Creator license has the ability to use the computation power of external/network GPUs ...
we are currently working on a larger scale Project and the workload on the local GPUs start to bottleneck the process. My question is, as it is mentioned in the different Unity licenses, if the Creator license has the ability to use the computation power of external/network GPUs ...
- Tue Jul 10, 2018 8:50 am
- Forum: Unity
- Topic: Cinema 4D to Unity workflow with ORBX geometry
- Replies: 11
- Views: 7674
Re: Cinema 4D to Unity workflow with ORBX geometry
Thanks im advance for the problem solving, Im looking forward to the new release. I tried the whole toolchain with a smaller model and it works fine for that, but there is another problem I ran into. We assign object layer colors for further use in unity to visualize the different object layers with ...
- Mon Jul 09, 2018 8:19 am
- Forum: Unity
- Topic: Cinema 4D to Unity workflow with ORBX geometry
- Replies: 11
- Views: 7674
Re: Cinema 4D to Unity workflow with ORBX geometry
Oh no :o actually still not working properly, what am I doing wrong?
Import process looked fine till the end and now I got some errors and again dont see any geometry in the Unity viewport and this time also not in the PBR Viewport after starting the render process :?
Hope someone can help, I will ...
Import process looked fine till the end and now I got some errors and again dont see any geometry in the Unity viewport and this time also not in the PBR Viewport after starting the render process :?
Hope someone can help, I will ...
- Mon Jul 09, 2018 8:00 am
- Forum: Unity
- Topic: Cinema 4D to Unity workflow with ORBX geometry
- Replies: 11
- Views: 7674
Re: Cinema 4D to Unity workflow with ORBX geometry
Oh thanks a lot, did not try this option at all
After deciding the import and export paths, it starts by popping up a progress bar that fills up again and again but after some time starts importing it the desired way. Now everything workes and looks totally fine
Thank you for the support!
After deciding the import and export paths, it starts by popping up a progress bar that fills up again and again but after some time starts importing it the desired way. Now everything workes and looks totally fine
Thank you for the support!
- Tue Jul 03, 2018 1:07 pm
- Forum: Unity
- Topic: ORBX Import Problem
- Replies: 10
- Views: 5991
Re: ORBX Import Problem
Same problem here, I actually thought that this would be "normal" and you have to do some fbx geometry workaround to see something in the native unity editor?
Are the objects visible in the octane PBR Viewport?
Are the objects visible in the octane PBR Viewport?
- Tue Jul 03, 2018 12:49 pm
- Forum: Unity
- Topic: Cinema 4D to Unity workflow with ORBX geometry
- Replies: 11
- Views: 7674
Cinema 4D to Unity workflow with ORBX geometry
Hello Community!
So Im currently working on a Project with Cinema 4D, Unity and Octane for Unity and Cinema involved:
We create our Objects and textures inside Cinema 4D and want to use them in Unity. Because there are limitations in exporting material properties from Cinema to Unity (for example ...
So Im currently working on a Project with Cinema 4D, Unity and Octane for Unity and Cinema involved:
We create our Objects and textures inside Cinema 4D and want to use them in Unity. Because there are limitations in exporting material properties from Cinema to Unity (for example ...