Thanks for the info.
No offense, but whats then the use of the PBR View, if it's not showing me the correct result?
What's the intended workflow here? Any tips appreciated, thanks!
Search found 2 matches
- Fri Mar 02, 2018 7:28 am
- Forum: Octane for Unity
- Topic: Gamma Difference Issue - PBR Viewport VS Node Editor
- Replies: 4
- Views: 2979
- Thu Mar 01, 2018 11:10 am
- Forum: Octane for Unity
- Topic: Gamma Difference Issue - PBR Viewport VS Node Editor
- Replies: 4
- Views: 2979
Gamma Difference Issue - PBR Viewport VS Node Editor
Hi there,
I am playing around and I am having trouble getting the same rendering results across all octane and unity windows.
Is it the Unity - Player Settings - "Linear" Color Space? .. I hope not, since we are using in all our projects linear color space...
Please check my screenshot, it should ...
I am playing around and I am having trouble getting the same rendering results across all octane and unity windows.
Is it the Unity - Player Settings - "Linear" Color Space? .. I hope not, since we are using in all our projects linear color space...
Please check my screenshot, it should ...