As I see now, it is working.
It is just not working on the material preview spheres anymore. Is that normal? I remember that I could see the displacement there, too, but now I only see it in the final rendering.
it seems as if the displacement is not working anymore on my workstation. I have no clue why.
I opened a new scene and set renderer to Octane. In the material editor I create a new simple white diffuse material. I set a displacement node with a greyscale Map in it. But it does not ...
I created a rather complex scene with some vegetation (mostly by using ForrestPro and/or instancing objects). As soon as I click on "open OctaneRender viewport" the program seems to freeze. What is happening there?
we often visualize rather small technical objects at sizes of 30 - 200 mm. The new edgesRounding feature is one of the necessities that had to be implemented before we could use octane professionally.
Now the feature is available, but unfortunately we have problems with this function. I ...