Search found 21 matches

by dsol21
Tue Apr 04, 2023 12:36 pm
Forum: Lightwave 3D
Topic: Long live Lightwave!
Replies: 10
Views: 6951

Re: Long live Lightwave!

It's incredibly good news. Obviously, it's going to take some time to get everything in place (including a new development team) but I hope this announcement means the Octane plugin for Lightwave will continue to be developed (and improves!)
by dsol21
Fri Jul 29, 2022 1:09 pm
Forum: Maxon Cinema 4D
Topic: Assets from Lightwave to C4D with Octane materials?
Replies: 2
Views: 930

Re: Assets from Lightwave to C4D with Octane materials?

One of the problems might be that the C4D integration of Octane uses its own custom node editor, for which there's no third-party API to access (I assume). If the Octane integration switched to C4D's native nodal system, it might make it a bit easier to write a conversion utility/script (eg. in ...
by dsol21
Fri Oct 29, 2021 9:56 am
Forum: Lightwave 3D
Topic: LW 2021 plugin, where are you?
Replies: 30
Views: 19462

Re: LW 2021 plugin, where are you?

Thanks for the update Juan. It's not exactly surprising, but it's still incredibly sad to see the demise of Lightwave. Sure, LW was a creaky beast in some areas, but there's still so many unique features and workflows that exist in it that don't exist in other 3D apps (or not as well).

I wish there ...
by dsol21
Fri Jan 22, 2021 4:40 pm
Forum: Releases
Topic: Cinema4D version 2020.2-RC6 (Release candicate) 29.12.2020
Replies: 90
Views: 55894

Re: Cinema4D version 2020.2-RC6 (Release candicate) 29.12.2020

I seem to have hit on a strange bug - rendering with the PMC kernal freezes the render when it tries to denoise. But if I switch to Pathtracing - it works.
I've got a single 3090, running latest studio drivers on Windows 10.

Edit: It doesn't work in the Live Viewer either - I just get a black ...
by dsol21
Sat Oct 03, 2020 11:58 am
Forum: Lightwave 3D
Topic: materials conversion causing an instant crash
Replies: 2
Views: 1438

Re: materials conversion causing an instant crash

Thanks Juanjo, good to know it's not just my machine! Hope you manage to find a solution (and that there's still any developers left working on Lightwave who can fix issues with the SDK!)
by dsol21
Mon Sep 28, 2020 4:57 pm
Forum: Lightwave 3D
Topic: materials conversion causing an instant crash
Replies: 2
Views: 1438

materials conversion causing an instant crash

Hi, in Lightwave 2020.0.02, using Octane 2020.1.4.0. I'm doing a project at the moment that involves bringing in some OBJ files. They're textured using the standard (old) texture channels - so textures in the Color, Specular, Luminosity and Normal slots. When I click on "Mat. Conversion", the ...
by dsol21
Wed Aug 28, 2019 4:11 pm
Forum: Lightwave 3D
Topic: Procedural textures used on Volumetrics not animating
Replies: 4
Views: 3148

Re: Procedural textures used on Volumetrics not animating

Thanks for getting back to me Juanjo - It would be amazing if this might make its way into a future update. Maybe as an option in the actual Lightwave volume object setup itself (rather than as a separate list).

Many thanks
by dsol21
Wed Aug 28, 2019 4:08 pm
Forum: General Discussion
Topic: Feature request - per-object controls for updating volumes
Replies: 0
Views: 593

Feature request - per-object controls for updating volumes

I'm doing some experiments with animated volumetric ground fog at the moment, and in order to actually render this correctly in Octane (in Lightwave) and have the animated procedural textures for density update on every frame, I have to enable the "Update Volumes" option in the render target. This ...
by dsol21
Fri Aug 23, 2019 1:53 pm
Forum: Lightwave 3D
Topic: Procedural textures used on Volumetrics not animating
Replies: 4
Views: 3148

Re: Procedural textures used on Volumetrics not animating

I've got it to work, but at a cost. There's a "update Volumetrics" tickbox in the Render Target. However, this appears to force Octane to re-initialise ALL volumetrics on every frame, and as I've got a couple of large (static) VDBs in my scene, it's bringing render times to a crawl.
Is there any way ...
by dsol21
Fri Aug 23, 2019 1:03 pm
Forum: Lightwave 3D
Topic: Procedural textures used on Volumetrics not animating
Replies: 4
Views: 3148

Re: Procedural textures used on Volumetrics not animating

ProcVolumeNodes.PNG
Here's the node setup for the volume object (the item info is getting position of a moving null I've put in the scene)

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