When I export an ORBX scene from Lightwave 3D to render on the RNDR and double check this in the standalone,
basic octane lights show up as grey meshes instead of green lights. The lights are parented to the rotating turret.
Search found 7 matches
- Tue Jan 12, 2021 9:27 am
- Forum: Lightwave 3D
- Topic: Animated lights don't emit light in exported ORBX
- Replies: 1
- Views: 1066
- Tue Jun 30, 2020 7:42 am
- Forum: Bug Reports
- Topic: ORBX export glitch and speed
- Replies: 4
- Views: 2140
Re: ORBX export glitch and speed
Sorry for the late reply Juanjo. Yes I could send you an .orbx file of 25 frames of animation. It is about 8gb in file-size. To which address can I send this (you can pm me)?
- Thu May 28, 2020 9:08 am
- Forum: Bug Reports
- Topic: ORBX export glitch and speed
- Replies: 4
- Views: 2140
Re: ORBX export glitch and speed
Yes. This always happened when working with a lot of geometry. The glitches also show up in Octane Standalone for some reason. I get failed frames as well when rendering light scenes. Like the EXR is corrupt. I can't tell if this is the RNDR that writes corrupt frames or that it is because of the ...
- Wed May 20, 2020 5:54 am
- Forum: Bug Reports
- Topic: ORBX export glitch and speed
- Replies: 4
- Views: 2140
ORBX export glitch and speed
When I export a scene that utilizes Out of Core memory to an ORBX from Lightwave, I get these weird glitches. I can't exactly tell what the problem is, but in the past it looked like textures were turned off and on, although it doesn't look like that in this case. The ORBX export is extremely slow ...
- Wed Oct 23, 2019 9:35 am
- Forum: Lightwave 3D
- Topic: Octane does not write F9 renders
- Replies: 2
- Views: 1049
Re: Octane does not write F9 renders
Now it does not render F10 renders either.
- Wed Oct 23, 2019 9:31 am
- Forum: Lightwave 3D
- Topic: Octane does not write F9 renders
- Replies: 2
- Views: 1049
Octane does not write F9 renders
Previously, Octane for Lightwave was able to write both F10 and F9 renders. Now, only the F10 render works. Using 2019.1.2.
- Wed Oct 23, 2019 9:30 am
- Forum: Lightwave 3D
- Topic: Denoiser Volume Objects not working
- Replies: 1
- Views: 1015
Denoiser Volume Objects not working
The Denoiser on procedural volume meshes does not work. When working with denoiser and volume objects, I also get these weird rough black spots on edges, as well as in the middle of meshes.
Using Octane Render 2019.1.2.
Using Octane Render 2019.1.2.