Search found 6 matches

by agusteli
Sat Mar 09, 2019 10:29 pm
Forum: Maxon Cinema 4D
Topic: Ai denoiser not working on fog volume
Replies: 1
Views: 957

Ai denoiser not working on fog volume

Does anyone know why the ai denoiser is only denoising my subject but not the light rays in the fog volume? And is there a workaround? I will attach a before and after
by agusteli
Thu Oct 04, 2018 7:07 pm
Forum: Maxon Cinema 4D
Topic: Material pickle
Replies: 3
Views: 1540

Re: Material pickle

this is the result i am looking for (this image is made in photoshop not woth octane and cinema 4d)
by agusteli
Thu Oct 04, 2018 6:52 pm
Forum: Maxon Cinema 4D
Topic: Material pickle
Replies: 3
Views: 1540

Material pickle

Help! I'm in a real pickle with this material. I am trying to use the demonskin material from LiveDB but with my own texture. My problem is: if i scale the texture so the bump and specular maps look good then my diffuse map is too small and if i scale the texture so the diffuse map looks good then ...
by agusteli
Mon Sep 17, 2018 11:35 am
Forum: Maxon Cinema 4D
Topic: AO looks like polygons
Replies: 4
Views: 1463

Re: AO looks like polygons

aoktar wrote:Your mesh looks like very big on dimensions. Read ray_epsilon from manual what's that and play with that!
worked thanks!
by agusteli
Mon Sep 17, 2018 10:51 am
Forum: Maxon Cinema 4D
Topic: AO looks like polygons
Replies: 4
Views: 1463

Re: AO looks like polygons

aoktar wrote:Put a sphere in this scene with some material and check how it's looking.
sphere looks fine
by agusteli
Mon Sep 17, 2018 8:27 am
Forum: Maxon Cinema 4D
Topic: AO looks like polygons
Replies: 4
Views: 1463

AO looks like polygons

Can anyone help me with this? This is an fbx export from 3ds max and it looks like this (see attachment) in my octane live viewer, looks normal when I render with the default renderer in c4d.

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