Hi everyone, as title say i am looking for very simple way to extract RGB channels from texture. "Colorizer *input* " show in the small texture preview picture correctly however in preview its ignored ? Made a video explaining the problem: https://youtu.be/qCdmD6HLmdg
Cinema4D R19
Octane 3.07 ...
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- Tue Feb 06, 2018 8:27 am
- Forum: OctaneVR Questions & Discussion
- Topic: octane doesnt understand RGB channel from texture ?
- Replies: 5
- Views: 4529