Search found 5 matches
- Fri Jan 15, 2021 11:44 am
- Forum: Maxon Cinema 4D
- Topic: SOLVED: Jittering with Mograph Cloners + Spline Wrap
- Replies: 1
- Views: 1817
Re: SOLVED: Jittering with Mograph Cloners + Spline Wrap
For anyone running into a similar problem in the future, the (frustratingly simple) solution was to whack the cloner inside a Connect object and untick "Weld".
- Fri Jan 15, 2021 11:32 am
- Forum: Maxon Cinema 4D
- Topic: SOLVED: Jittering with Mograph Cloners + Spline Wrap
- Replies: 1
- Views: 1817
SOLVED: Jittering with Mograph Cloners + Spline Wrap
Hey everyone, I'm having some problems with a centipede-type model that Im working on.
I've got some animated legs (simple Loft objects parented to each other with animated rotation for movement) that are sat in a Mograph cloner and then I've used a spline wrap on the entire model to give it some ...
I've got some animated legs (simple Loft objects parented to each other with animated rotation for movement) that are sat in a Mograph cloner and then I've used a spline wrap on the entire model to give it some ...
- Mon Aug 13, 2018 12:55 pm
- Forum: Maxon Cinema 4D
- Topic: Toon Lights need activating/deactivating before working ok
- Replies: 4
- Views: 1789
Re: Toon Lights need activating/deactivating before working ok
Hi,
please, also update to the latest stable version 3.08.2-R3, based on your license type and operating system:
https://render.otoy.com/forum/viewtopic.php?f=85&t=68108
ciao Beppe
Did you tried with that? Please do that with latest version before post any issues!
Will try that today ...
please, also update to the latest stable version 3.08.2-R3, based on your license type and operating system:
https://render.otoy.com/forum/viewtopic.php?f=85&t=68108
ciao Beppe
Did you tried with that? Please do that with latest version before post any issues!
Will try that today ...
- Fri Aug 10, 2018 8:08 am
- Forum: Maxon Cinema 4D
- Topic: Toon Lights need activating/deactivating before working ok
- Replies: 4
- Views: 1789
Re: Toon Lights need activating/deactivating before working ok
Just to follow up for anyone else that comes across this issue.
The problem seemed to be that I was using two different Toon Lights. Deleting one seemed to solve the problem.
The problem seemed to be that I was using two different Toon Lights. Deleting one seemed to solve the problem.
- Thu Aug 09, 2018 1:26 pm
- Forum: Maxon Cinema 4D
- Topic: Toon Lights need activating/deactivating before working ok
- Replies: 4
- Views: 1789
Toon Lights need activating/deactivating before working ok
Hi guys,
Relative Octane newbie here but Im having a bit of a problem with Toon Lights.
When in Live Viewer, all the colours look really weird until I deactivate and reactivate the Toon Lights. This is fine for Live View but means that I get weird colours when trying to render to picture viewer ...
Relative Octane newbie here but Im having a bit of a problem with Toon Lights.
When in Live Viewer, all the colours look really weird until I deactivate and reactivate the Toon Lights. This is fine for Live View but means that I get weird colours when trying to render to picture viewer ...