Search found 2 matches
- Tue Nov 21, 2017 12:38 am
- Forum: Octane for Unity
- Topic: Render Target settings (Resolution for VR?)
- Replies: 3
- Views: 2361
Re: Render Target settings (Resolution for VR?)
Awesome, thanks for the response. I've switched to Spherical instead but now the actual render itself appears grainy. Any advice on this? I've attached a screenshot b/c the render itself is too large to upload.
- Fri Nov 17, 2017 9:32 pm
- Forum: Octane for Unity
- Topic: Render Target settings (Resolution for VR?)
- Replies: 3
- Views: 2361
Render Target settings (Resolution for VR?)
I'm trying to create a basic cube map from the PBR Render Target in the courtyard demo scene. I've set the camera type to be panoramic and I've set the Projection to 6 sided Cubemap but I'm wondering what the optimal resolution should be? When I try to choose GearVR I get an error saying the render ...