Search found 5 matches

by Benberg
Tue Nov 20, 2018 9:04 am
Forum: Rhinoceros 3D
Topic: Refresh Viewport on its own
Replies: 2
Views: 2439

Re: Refresh Viewport on its own

... thats it.

In the Geometry-Tab I couldnt switch on the LiveUpdate-Tab.
Under "settings" (downstairs in the Geometry-tab) I switched on "Scene Refresh on View Change", after that I could switch on the LiveUpdate-tab.

thanks
by Benberg
Mon Nov 19, 2018 3:04 pm
Forum: Rhinoceros 3D
Topic: Refresh Viewport on its own
Replies: 2
Views: 2439

Refresh Viewport on its own

Hello,
I am new in octane for Rhino, I have been experienced in octane for cinema.
Actually I get along with it but I have a question about refreshing the viewport.

When I give an object a new octane-material it doesnt refresh in the viewport on its own, also after waiting a long time.
I always ...
by Benberg
Wed Jan 03, 2018 8:08 am
Forum: Maxon Cinema 4D
Topic: illuminate environment (like overwriteMaterial)
Replies: 5
Views: 1739

Re: illuminate environment (like overwriteMaterial)

Hi beppe and niestudio,
thats the way I was looking for - thank you.
by Benberg
Tue Jan 02, 2018 4:04 pm
Forum: Maxon Cinema 4D
Topic: illuminate environment (like overwriteMaterial)
Replies: 5
Views: 1739

Re: illuminate environment (like overwriteMaterial)

Hi Beppe,
thanks for your reply.
You are right withe the image-texture, i forgot - thanks.

Hopefully with my new attachement you better understand my questions.

An example: I do have an automobile-press-conference-scene with the latest car in the focus. Behind the car there is a big LED-Wall. The ...
by Benberg
Tue Jan 02, 2018 2:32 pm
Forum: Maxon Cinema 4D
Topic: illuminate environment (like overwriteMaterial)
Replies: 5
Views: 1739

illuminate environment (like overwriteMaterial)

Hi there,

I have an emission-scene with a TV-texture.
The TV-texture should stay as it is (from the brightness on the Screen) but i want to raise the illumination of the environment from that texture.
In Vray there is a way with overwriteMaterial. There you could increase the reflection ...

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