Hey BK, yes those parameters make all the difference. Thanks for reinforcing that.
I will play around with those render settings that you mentioned too and see what the results are.
Thanks for the tip!
Gus Mendonca /// Senior Freelance Concept Artist
http://www.brushonfire.com
Search found 3 matches
- Sat Oct 28, 2017 7:54 am
- Forum: Autodesk Maya
- Topic: Volumetric Lighting workflow - Octane for Maya Plugin
- Replies: 7
- Views: 10745
- Wed Oct 25, 2017 6:16 pm
- Forum: Autodesk Maya
- Topic: Volumetric Lighting workflow - Octane for Maya Plugin
- Replies: 7
- Views: 10745
Re: Volumetric Lighting workflow - Octane for Maya Plugin
Guys, thank you all so much for pitching in here. I really appreciate it!
I actually got some pretty good results with the medium Scattering. I also played with black scatter and emissive color properties that gives you really solid Depth Cues and it is super fast to render.
I'm attaching a little ...
I actually got some pretty good results with the medium Scattering. I also played with black scatter and emissive color properties that gives you really solid Depth Cues and it is super fast to render.
I'm attaching a little ...
- Fri Oct 20, 2017 3:35 am
- Forum: Autodesk Maya
- Topic: Volumetric Lighting workflow - Octane for Maya Plugin
- Replies: 7
- Views: 10745
Volumetric Lighting workflow - Octane for Maya Plugin
Hi there.
I just purchased Octane for Maya 2017 Plugin and I'm trying to figure out the volumetric workflow.
Ultimately I'm trying to figure out two related topics. One is how to create volumetric fog for large exterior and interior scenes that can be affected by both sunlight and artificial lights ...
I just purchased Octane for Maya 2017 Plugin and I'm trying to figure out the volumetric workflow.
Ultimately I'm trying to figure out two related topics. One is how to create volumetric fog for large exterior and interior scenes that can be affected by both sunlight and artificial lights ...