Search found 7 matches

by 3devi
Mon Feb 03, 2020 6:42 pm
Forum: Autodesk 3Ds Max
Topic: out of memory - failed to pin memory
Replies: 9
Views: 3811

Re: out of memory - failed to pin memory

Hi,

Frame buffer is Full HD - 1980x1080 only.

Thanks.
by 3devi
Sat Feb 01, 2020 2:17 pm
Forum: Autodesk 3Ds Max
Topic: out of memory - failed to pin memory
Replies: 9
Views: 3811

out of memory - failed to pin memory

Hi,

I'm getting out of memory message during animation renderings. Rendering works fine for several hours and then stops randomly with "out of memory" error.

Scene Total poly count is less than 3 Million, no particles, very few and low-res textures.

How can I determine / diagnose the cause of ...
by 3devi
Sat Dec 08, 2018 7:39 am
Forum: Autodesk 3Ds Max
Topic: 3ds Max Material and Scene Samples
Replies: 0
Views: 894

3ds Max Material and Scene Samples

Hi,

is there a downloadable 3ds Max sample scenes that we can examine settings such as Normal Map usage? (For all texture and material types) Tools / Material Convert converts standart materials with normal maps but it uses regular RGB image type, is that correct?

Thanks.
by 3devi
Mon Oct 16, 2017 4:35 pm
Forum: Autodesk 3Ds Max
Topic: Motion Blur and Sample Scenes
Replies: 2
Views: 1366

Re: Motion Blur and Sample Scenes

Thanks Paride,

that worked.
by 3devi
Mon Oct 16, 2017 1:21 am
Forum: Autodesk 3Ds Max
Topic: Motion Blur and Sample Scenes
Replies: 2
Views: 1366

Motion Blur and Sample Scenes

Hi,

I'm rendering a scene and the motion blur doesn't seem right. My camera is linked to the car, so it's moving at the same speed with the car.

https://thumb.ibb.co/mGP5rR/motion_blur1.jpg

I rendered the same scene with vray using the "camera motion blur" option

https://thumb.ibb.co/b0NarR ...
by 3devi
Fri Oct 13, 2017 7:37 am
Forum: Autodesk 3Ds Max
Topic: Can't change background when OctaneDayLight is present
Replies: 2
Views: 1414

Can't change background when OctaneDayLight is present

Hi,

I'm new to octane.

I try to change background (Add a cloudy sky to environment) when lighting is handled by a OctaneDayLight but all my attempts failed to change background.

I added Texture Environment to Environment / Background but it is not visible as long as OctaneDayLight is visible ...

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