Search found 4 matches

by kasrafarahani
Thu Dec 07, 2017 12:55 am
Forum: Foundry Modo
Topic: Octane Volume object and fog/haze
Replies: 12
Views: 14034

Re: Octane Volume object and fog/haze

coilbook wrote:can otoy add normal volume light to their light mesh and lights without using mediums all these cheats like all normal renderers have
That would be the best thing. Odd that it's so technical currently. I still can't make it work, and have given up for now. Just doing it in post
by kasrafarahani
Wed Nov 22, 2017 4:12 pm
Forum: Foundry Modo
Topic: Octane Volume object and fog/haze
Replies: 12
Views: 14034

Re: Octane Volume object and fog/haze

Hey there,

it took me a while to get volumetric Lights. Somewhere i read that you have to connect a scattering-node to the Environment-Medium and set a medium Radius. By doing so i could not get a noise free volume light. Turns out you have to use the volume medium which is not (as far as i know ...
by kasrafarahani
Wed Nov 22, 2017 3:58 pm
Forum: Foundry Modo
Topic: Octane Volume object and fog/haze
Replies: 12
Views: 14034

Re: Octane Volume object and fog/haze

Hey there,

it took me a while to get volumetric Lights. Somewhere i read that you have to connect a scattering-node to the Environment-Medium and set a medium Radius. By doing so i could not get a noise free volume light. Turns out you have to use the volume medium which is not (as far as i know ...
by kasrafarahani
Sat Nov 11, 2017 12:53 am
Forum: Foundry Modo
Topic: Octane Volume object and fog/haze
Replies: 12
Views: 14034

Re: Octane Volume object and fog/haze

HI, I am having the same problem. I am trying to get a volumetric lighting effect from an area light in the Octane 3.06 plug-in for Modo 11.2. I have looked online at length and am only finding C4D tutorials which don't really get me there as there are referring to a slider in the medium called ...

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