That would be the best thing. Odd that it's so technical currently. I still can't make it work, and have given up for now. Just doing it in postcoilbook wrote:can otoy add normal volume light to their light mesh and lights without using mediums all these cheats like all normal renderers have
Search found 4 matches
- Thu Dec 07, 2017 12:55 am
- Forum: Foundry Modo
- Topic: Octane Volume object and fog/haze
- Replies: 12
- Views: 14034
Re: Octane Volume object and fog/haze
- Wed Nov 22, 2017 4:12 pm
- Forum: Foundry Modo
- Topic: Octane Volume object and fog/haze
- Replies: 12
- Views: 14034
Re: Octane Volume object and fog/haze
Hey there,
it took me a while to get volumetric Lights. Somewhere i read that you have to connect a scattering-node to the Environment-Medium and set a medium Radius. By doing so i could not get a noise free volume light. Turns out you have to use the volume medium which is not (as far as i know ...
it took me a while to get volumetric Lights. Somewhere i read that you have to connect a scattering-node to the Environment-Medium and set a medium Radius. By doing so i could not get a noise free volume light. Turns out you have to use the volume medium which is not (as far as i know ...
- Wed Nov 22, 2017 3:58 pm
- Forum: Foundry Modo
- Topic: Octane Volume object and fog/haze
- Replies: 12
- Views: 14034
Re: Octane Volume object and fog/haze
Hey there,
it took me a while to get volumetric Lights. Somewhere i read that you have to connect a scattering-node to the Environment-Medium and set a medium Radius. By doing so i could not get a noise free volume light. Turns out you have to use the volume medium which is not (as far as i know ...
it took me a while to get volumetric Lights. Somewhere i read that you have to connect a scattering-node to the Environment-Medium and set a medium Radius. By doing so i could not get a noise free volume light. Turns out you have to use the volume medium which is not (as far as i know ...
- Sat Nov 11, 2017 12:53 am
- Forum: Foundry Modo
- Topic: Octane Volume object and fog/haze
- Replies: 12
- Views: 14034
Re: Octane Volume object and fog/haze
HI, I am having the same problem. I am trying to get a volumetric lighting effect from an area light in the Octane 3.06 plug-in for Modo 11.2. I have looked online at length and am only finding C4D tutorials which don't really get me there as there are referring to a slider in the medium called ...