ah deleting that shader has made things a lot more stable, thanks!
so a material in the project can have an effect even if it's not applied to anything in the scene?
Search found 8 matches
- Wed Mar 31, 2021 3:34 pm
- Forum: Bug Reports
- Topic: Random seeming crashes with C4D Character Rig
- Replies: 6
- Views: 1823
- Wed Mar 31, 2021 1:13 pm
- Forum: Bug Reports
- Topic: Random seeming crashes with C4D Character Rig
- Replies: 6
- Views: 1823
Re: Random seeming crashes with C4D Character Rig
hi there, thanks for the reply.
here's the log from octane - the scene crashes as soon as i try to render in the octane preview window or render to picture viewer
here's the log from octane - the scene crashes as soon as i try to render in the octane preview window or render to picture viewer
- Wed Mar 31, 2021 11:44 am
- Forum: Bug Reports
- Topic: Random seeming crashes with C4D Character Rig
- Replies: 6
- Views: 1823
Re: Random seeming crashes with C4D Character Rig
here's the scene!
- Wed Mar 31, 2021 11:42 am
- Forum: Bug Reports
- Topic: Random seeming crashes with C4D Character Rig
- Replies: 6
- Views: 1823
Random seeming crashes with C4D Character Rig
Hi there, working on a scene with a character rigged with the C4D character rig. Doing some really simple stuff in Octane and it generally crashes on first render.
I have tried copy/pasting the elements into a new scene, separately and together - this tends to work the first time, and I can get ...
I have tried copy/pasting the elements into a new scene, separately and together - this tends to work the first time, and I can get ...
- Sun Aug 25, 2019 1:59 pm
- Forum: General Discussion
- Topic: Dual GPU for C4D in Mac Pro 5.1?
- Replies: 1
- Views: 879
Dual GPU for C4D in Mac Pro 5.1?
Hey there, I've been using Octane for C4D in my refurb Mac Pro Tower, which has a GTX Titan Black. A friend has offered me an 8G Gigabyte AORUS GeForce GTX 1080 Xtreme Edition at a friendly price - can anyone confirm that I could successfully use this in a dual GPU setup for Octane rendering? Many ...
- Wed Nov 21, 2018 12:31 pm
- Forum: General Discussion
- Topic: cannot log out of octane subscription
- Replies: 1
- Views: 1014
cannot log out of octane subscription
Hello there,
I've been using an Octane subscription within C4D on OS, working between my home computer and a virtual desktop on a render farm, logging out and logging in on each computer. This has been going fine until today, when I can no longer log into Octane on the virtual desktop as it says I ...
I've been using an Octane subscription within C4D on OS, working between my home computer and a virtual desktop on a render farm, logging out and logging in on each computer. This has been going fine until today, when I can no longer log into Octane on the virtual desktop as it says I ...
- Mon Oct 29, 2018 10:07 am
- Forum: Help / Tutorials
- Topic: turn off self-shadowing on shadowcatching objects?
- Replies: 3
- Views: 3892
Re: turn off self-shadowing on shadowcatching objects?
thanks for the reply!
here's a simple project setup: octane_selfshadowtest1.c4d.zip
this currently renders as this, where the ground objects are also casting shadows:
octane_selfshadowtest1.png
what I'd like to achieve is this, which I set up in native, where the ground objects are only ...
here's a simple project setup: octane_selfshadowtest1.c4d.zip
this currently renders as this, where the ground objects are also casting shadows:
octane_selfshadowtest1.png
what I'd like to achieve is this, which I set up in native, where the ground objects are only ...
- Sun Oct 28, 2018 3:28 pm
- Forum: Help / Tutorials
- Topic: turn off self-shadowing on shadowcatching objects?
- Replies: 3
- Views: 3892
turn off self-shadowing on shadowcatching objects?
Hi there - forgive me if this is an obvious question but after watching several tutorials and trying different methods, I have still to find the solution.
I'm compositing an animated character into footage, and would like to render a shadow pass layer with the character for compositing purposes ...
I'm compositing an animated character into footage, and would like to render a shadow pass layer with the character for compositing purposes ...