Hello there,
so i have a character thats properly weighted in mocap data. Everything worked fine until i tried to render that in Octane. As you can see on the picture, there is some weird looking mesh generated. I've even deleted the whole arm to see if thats the problem, but it does not seem to be ...
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- Mon Nov 06, 2017 7:37 pm
- Forum: Help / Tutorials
- Topic: Problem with weighted character in octane
- Replies: 1
- Views: 2037