Oh wow Frankmci, I think you nailed it on the head.
I did some tests turning off the displacement and it did remove the problem of the streaks.
However unfortunately ORBX export introduced some other glitches, which likely had to do with the cross-material connected nodes, this is something I did ...
Search found 5 matches
- Tue Jul 02, 2024 8:30 pm
- Forum: ORBX.js
- Topic: Artifacts after exporting C4D as ORBX
- Replies: 9
- Views: 212470
- Mon Jul 01, 2024 5:30 pm
- Forum: ORBX.js
- Topic: Artifacts after exporting C4D as ORBX
- Replies: 9
- Views: 212470
Re: Artifacts after exporting C4D as ORBX
Shouldn't the standalone be corresponding to the Octane plugin version? which then again should correspond with the cinema 4D version.
I am using Cinema 4D 2023 because the latest 2024 was unusable frequent amount of crashes, and I had to downgrade to a 2022 version of octane render plugin, as the ...
I am using Cinema 4D 2023 because the latest 2024 was unusable frequent amount of crashes, and I had to downgrade to a 2022 version of octane render plugin, as the ...
- Sun Jun 30, 2024 11:59 pm
- Forum: ORBX.js
- Topic: Artifacts after exporting C4D as ORBX
- Replies: 9
- Views: 212470
Re: Artifacts after exporting C4D as ORBX
Yes sorry, those units are in centimeters indeed.
There is some subtle specularity happening, and a 3-layer composite material that I can share as well.
Thank you for addressing the pointers in my kernel, I corrected those, but didn't fix unfortunately though
partial alpha is disabled in the ...
There is some subtle specularity happening, and a 3-layer composite material that I can share as well.
Thank you for addressing the pointers in my kernel, I corrected those, but didn't fix unfortunately though
partial alpha is disabled in the ...
- Sun Jun 30, 2024 10:44 pm
- Forum: ORBX.js
- Topic: Artifacts after exporting C4D as ORBX
- Replies: 9
- Views: 212470
Re: Artifacts after exporting C4D as ORBX
My bad for getting the wrong forum for this, I'm still navigating myself with the ways of the forum.
the objects in the scene are about 15x80x30 so I would say too close to your primitive cube size to be considered exceptionally large or small, so maybe we can rule out R.E.
What would you mean with ...
the objects in the scene are about 15x80x30 so I would say too close to your primitive cube size to be considered exceptionally large or small, so maybe we can rule out R.E.
What would you mean with ...
- Sun Jun 30, 2024 9:09 pm
- Forum: ORBX.js
- Topic: Artifacts after exporting C4D as ORBX
- Replies: 9
- Views: 212470
Artifacts after exporting C4D as ORBX
Hello!
first-time forum poster, please let me know if any of this is not conform the forum rules.
I am working on a project that I intend to render on the render network, however, some shots had weird artifacts, that only appeared after the ORBX export in standalone, but not in C4D LV or PV ...
first-time forum poster, please let me know if any of this is not conform the forum rules.
I am working on a project that I intend to render on the render network, however, some shots had weird artifacts, that only appeared after the ORBX export in standalone, but not in C4D LV or PV ...