Hi,
I'm checking out the demo and was wondering, is it normal that a simple black and white opacity map with a leaf shape connected to a diffuse shader used for tree leaves basically triples rendering times? Not even refraction and reflections make such an impact. Maybe I'm overlooking something?
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- Tue Aug 08, 2017 12:50 pm
- Forum: Demo Version Questions & Discussion
- Topic: Lightwave plug-in opacity map question
- Replies: 0
- Views: 1020