Agree with OP. Really wanted to try out a recent 360 project I did in Unity. Was very impressed with the Otoy samples, so couldn't wait to try it. Was disappointed pretty quickly:
- No terrain shading
- No speedtree integration
- Tiling broken (no one tested that before release, really?)
- Only ...
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- Mon Aug 07, 2017 12:42 pm
- Forum: Unity
- Topic: User custom shaders bug is...
- Replies: 7
- Views: 4297