Search found 5 matches
- Wed Sep 20, 2017 9:50 am
- Forum: Octane for Unity
- Topic: Unity terrain
- Replies: 27
- Views: 17156
Re: Unity terrain
Awesome - looking forward to this - and re-iterating previous comment - am happy to adapt my toolset to support this.
- Wed Aug 09, 2017 10:16 pm
- Forum: Octane for Unity
- Topic: Unity terrain
- Replies: 27
- Views: 17156
Re: Unity terrain
If you want someone to help test this when its ready to go then let me know.
It would probably be fairly easy to adapt my toolset to automate this and with a customer base of over 10k this might help drive adoption.
It would probably be fairly easy to adapt my toolset to automate this and with a customer base of over 10k this might help drive adoption.
- Wed Aug 09, 2017 10:03 pm
- Forum: Octane for Unity
- Topic: Unity terrain
- Replies: 27
- Views: 17156
Re: Unity terrain
It's a real shame there is no support for them :(
I have been looking forward to this ever since it was announced and I first saw the video of the truck driving through the country side!
As the author of Gaia, GeNa and CTS on the unity asset store all I do is create beautiful unity environments ...
I have been looking forward to this ever since it was announced and I first saw the video of the truck driving through the country side!
As the author of Gaia, GeNa and CTS on the unity asset store all I do is create beautiful unity environments ...
- Wed Aug 02, 2017 5:29 am
- Forum: Octane for Unity
- Topic: Unity terrain
- Replies: 27
- Views: 17156
Re: Unity terrain
As far as I can tell, and as you have confirmed, there is no terrain support at all.
Where is the terrain scattering support you mentioned. Maybe I can apply one of your materials to Unity terrain instead to generate interesting environments.
Where is the terrain scattering support you mentioned. Maybe I can apply one of your materials to Unity terrain instead to generate interesting environments.
- Wed Aug 02, 2017 12:20 am
- Forum: Octane for Unity
- Topic: Unity terrain
- Replies: 27
- Views: 17156
Unity terrain
Hi,
I just created a nice standard unity environment with terrain, speed trees, water etc.
Then went to render it and got essentially nothing but the sun and a few distant models.
Then I read the FAQ and it says that only the unity standard shader is supported - which seems to wipe out a good ...
I just created a nice standard unity environment with terrain, speed trees, water etc.
Then went to render it and got essentially nothing but the sun and a few distant models.
Then I read the FAQ and it says that only the unity standard shader is supported - which seems to wipe out a good ...