Hi Beppe,
thanks for your answer. I'll work with more subdivisions. I also found this solution. I'm new to octane and even C4D so I'm afraid to mis a button or two ...
This happened also on other objects. I first recognized it on a ffd formed loft. And than I tested it with different spheres (native cinema). It's more visible the smaller the bump is. And it doesn't matter if its a bitmapped bump or a procedural one. And even in an fresh scene with restarted ...