Search found 5 matches

by SteveElbows
Sat Jul 15, 2017 12:38 pm
Forum: Octane for Unity
Topic: Game mode
Replies: 8
Views: 6178

Re: Game mode

I know about that, but it complicates my logic quite a bit. The animations (mainly emissive state) are based on very complex system logic (aircraft cockpit). Things like script execution order are important. Modifying all my scripts so it runs in editor mode is asking for trouble.

Feature request ...
by SteveElbows
Wed Jul 12, 2017 3:19 pm
Forum: Octane for Unity
Topic: Unity lights
Replies: 4
Views: 5553

Re: Unity lights

I think it is the way the documentation is written that made people think that a bunch of unity lights dont work in Octane, since it mentions the single directional light limitation in a manner that sounds like its the only unity light that works (apart from emissive materials on meshes)! I ...
by SteveElbows
Wed Jul 12, 2017 11:56 am
Forum: Octane for Unity
Topic: Standard Shader Tiling setting ignored?
Replies: 4
Views: 4306

Re: Standard Shader Tiling setting ignored?

Thanks. Please let us know when it is available.
by SteveElbows
Mon Jul 10, 2017 4:26 pm
Forum: Octane for Unity
Topic: Standard Shader Tiling setting ignored?
Replies: 4
Views: 4306

Re: Standard Shader Tiling setting ignored?

Cheers, here is a screenshot with the unity editor view on the left and the render on the right.

Image
by SteveElbows
Sun Jul 09, 2017 3:43 pm
Forum: Octane for Unity
Topic: Standard Shader Tiling setting ignored?
Replies: 4
Views: 4306

Standard Shader Tiling setting ignored?

Hi,

This is my first try with Octane in any form so apologies in advance for any newbie errors I make!

Anyway, I just subscribed (to Octane VR blender) so I could give it an initial try. Was happy to get it up and running without any installation issues, using 2nd release candidate of unity 2017.1 ...

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