Greetings, everyone!
I have 2x GPU GTX1080 Ti and RTX 2080 Ti. Octane crashed all the time, I tried different settings, optimizing the scene, different studio drivers, disabled one card, then other, nothing seemed to be working. And then I disabled RTX acceleration - works like a charm, doesn't ...
Search found 6 matches
- Thu Apr 08, 2021 1:01 pm
- Forum: Bug Reports
- Topic: Render crash all time
- Replies: 5
- Views: 1935
- Sun Mar 07, 2021 10:56 am
- Forum: Releases
- Topic: Cinema4D version 2020.2-R3 (Obsolete stable) 19.02.2021
- Replies: 154
- Views: 58938
Re: Cinema4D version 2020.2-R3 (Stable release) 19.02.2021
I can make the same scene in real life with real objects with my camera. The distance between objects is like half meter. In real life - those objects will be totally blurred out with Sigma Art 1.8. with 0.5 meter distance from each other. So imagine how it should be with 0.5, but there is no glass ...
- Thu Mar 04, 2021 4:13 pm
- Forum: Releases
- Topic: Cinema4D version 2020.2-R3 (Obsolete stable) 19.02.2021
- Replies: 154
- Views: 58938
Re: Cinema4D version 2020.2-R3 (Stable release) 19.02.2021
F 0.5 should give You insane shallow depth of field, but it's barely noticeable.
Hä? This depends on your focal length and scale of your Szene/ Objects also Sensor Size.
I can make the same scene in real life with real objects with my camera. The distance between objects is like half meter. In ...
Hä? This depends on your focal length and scale of your Szene/ Objects also Sensor Size.
I can make the same scene in real life with real objects with my camera. The distance between objects is like half meter. In ...
- Thu Mar 04, 2021 4:11 pm
- Forum: Releases
- Topic: Cinema4D version 2020.2-R3 (Obsolete stable) 19.02.2021
- Replies: 154
- Views: 58938
Re: Cinema4D version 2020.2-R3 (Stable release) 19.02.2021
I can make the same scene in real life with real objects with my camera. The distance between objects is like half meter. In real life - those objects will be totally blurred out with Sigma Art 1.8. with 0.5 meter distance from each other. So imagine how it should be with 0.5, but there is no glass ...
- Wed Mar 03, 2021 10:11 am
- Forum: Releases
- Topic: Cinema4D version 2020.2-R3 (Obsolete stable) 19.02.2021
- Replies: 154
- Views: 58938
Re: Cinema4D version 2020.2-R3 (Stable release) 19.02.2021
Another issue is inaccurate F Stop for octane camera. F 0.5 should give You insane shallow depth of field, but it's barely noticeable. This looks more like F 4.6. I can crank up aperture edge setting to max value 3, but it still doesn't match reality.
- Fri Feb 26, 2021 9:36 am
- Forum: Releases
- Topic: Cinema4D version 2020.2-R3 (Obsolete stable) 19.02.2021
- Replies: 154
- Views: 58938
Re: Cinema4D version 2020.2-R3 (Stable release) 19.02.2021
I have the same issue with store render buffer. Render buffer screen is in dark grey color. When I press button 'P' or right click on render buffer screen - and choose color picker - and I move my mouse on grey screen - it shows colors. (bottom picture) Render buffer screen works only when I zoom in ...