I posted a similar thread in the Blender forums, but I was curious what the opinions would be here in the OTOY forums.
To my eyes, I am seeing considerably more believable photorealistic renders come out of Octane users than those using primarily Blender Cycles. What I am picking up from Octane is ...
Search found 12 matches
- Wed Mar 06, 2024 2:48 am
- Forum: General Discussion
- Topic: Is Octane more photorealistic than Blender Cycles?
- Replies: 5
- Views: 5923
- Sat Apr 15, 2023 7:53 pm
- Forum: Releases
- Topic: OctaneRender 2022.1 for Houdini production build 2022.1.1.0
- Replies: 32
- Views: 8845
Re: OctaneRender 2022.1 for Houdini production build 2022.1.1.0
Here's what it looks like in the settings you mentioned. Doesn't look like OCIO is enabled, or anything for that matter:mirocreative wrote:Check if you have a DisplayName/ViewName selected in the RenderTarget node - should be on the Imager tab.
Chris.
- Sat Apr 15, 2023 3:44 pm
- Forum: Blender
- Topic: Blender Add-On OSX
- Replies: 3
- Views: 1396
Re: Blender Add-On OSX
I would just be happy if I could run the latest version on my Intel Mac. It appears that Intel Macs are no longer supported.
- Sat Apr 15, 2023 3:42 pm
- Forum: Blender
- Topic: Prime Edition for now & Ventura
- Replies: 2
- Views: 927
Re: Prime Edition for now & Ventura
Is Octane for Blender only available as an Apple Silicon compile as opposed to a Universal compile?
As a paying subscriber, I can't figure out for the life of me how to run Octane for Blender on my Intel Mac, is this no longer an option? Will a Universal or Intel compiled version be offered in the ...
As a paying subscriber, I can't figure out for the life of me how to run Octane for Blender on my Intel Mac, is this no longer an option? Will a Universal or Intel compiled version be offered in the ...
- Fri Apr 14, 2023 11:17 pm
- Forum: Houdini
- Topic: octane installation on OSX
- Replies: 6
- Views: 5989
Re: octane installation on OSX
Hello,
I'm running into a very similar issue.
Juanjo, could you please post your Packages json file or Houdini.env text exactly as it appears in your working installation of OS X?
Thank you!
I'm running into a very similar issue.
Juanjo, could you please post your Packages json file or Houdini.env text exactly as it appears in your working installation of OS X?
Thank you!
- Fri Apr 14, 2023 10:31 pm
- Forum: Releases
- Topic: OctaneRender 2022.1 for Houdini production build 2022.1.1.0
- Replies: 32
- Views: 8845
Re: OctaneRender 2022.1 for Houdini production build 2022.1.1.0
Sorry to double post, but my IPR in Houdini is not displaying any image.
I'm running on a Mac Pro with OS12.6.3 on an AMD 6900XT GPU.
In Houdini, I can't get any image to appear in the IPR, and I'm sure it's user error but I was wondering if anyone had a clue as to what I'm doing wrong?
I have ...
I'm running on a Mac Pro with OS12.6.3 on an AMD 6900XT GPU.
In Houdini, I can't get any image to appear in the IPR, and I'm sure it's user error but I was wondering if anyone had a clue as to what I'm doing wrong?
I have ...
- Sat May 29, 2021 7:47 pm
- Forum: Blender
- Topic: HowTo use UDIMs?
- Replies: 6
- Views: 4062
Re: HowTo use UDIMs?
I got it to work, and I'm posting the solution here
Basically there are several steps that need to be taken in order to get UDIMs to properly work in Octane for Blender:
1. Use the TextureTile node and not just the plain Texture node.
2. Replace the last 4 digits in the UDIM file name to "1%i ...
Basically there are several steps that need to be taken in order to get UDIMs to properly work in Octane for Blender:
1. Use the TextureTile node and not just the plain Texture node.
2. Replace the last 4 digits in the UDIM file name to "1%i ...
- Sat May 29, 2021 7:46 pm
- Forum: Blender
- Topic: How to load UDIM texture?
- Replies: 4
- Views: 4125
Re: How to load UDIM texture?
I got it to work, and I'm posting the solution here for future users.
Basically there are several steps that need to be taken in order to get UDIMs to properly work in Octane for Blender:
1. Use the TextureTile node and not just the plain Texture node.
2. Replace the last 4 digits in the UDIM ...
Basically there are several steps that need to be taken in order to get UDIMs to properly work in Octane for Blender:
1. Use the TextureTile node and not just the plain Texture node.
2. Replace the last 4 digits in the UDIM ...
- Sat May 29, 2021 7:44 pm
- Forum: Bug Reports
- Topic: [20.x] UDIM textures do not work
- Replies: 8
- Views: 3745
Re: [20.x] UDIM textures do not work
Ok Lino, scusa. forse non avevo capito bene come funziona la cosa e probabilmente la spiegazione che hai dato non é molto chiara. Forse un tema per un tuo prossimo video?
Sorry Lino, apologies. Perhaps I didn't understand how it works and the explanation was a bit confusing.
I got it to work, and ...
Sorry Lino, apologies. Perhaps I didn't understand how it works and the explanation was a bit confusing.
I got it to work, and ...
- Sat May 29, 2021 1:09 am
- Forum: Bug Reports
- Topic: [20.x] UDIM textures do not work
- Replies: 8
- Views: 3745
Re: [20.x] UDIM textures do not work
Is this still not addressed a year later? Having to manually rename UDIM files just so that they work in Octane for Blender seems....how do I put this....una stronzata!