Search found 29 matches

by nick73
Sat Mar 05, 2022 3:29 pm
Forum: Releases
Topic: OctaneRender® for 3ds max® v2021.1.2 - 12.13
Replies: 6
Views: 2205

Re: OctaneRender® for 3ds max® v2021.1.2 - 12.13

Hello,

could scatter on surface be broken? Scatter on volume works fine. 3DS max 2021 here.

Thank you in advance.
by nick73
Fri Aug 06, 2021 5:14 pm
Forum: Graphisoft ArchiCAD
Topic: OctaneRender 2021 for ArchiCAD [OBSOLETE]
Replies: 26
Views: 62276

Re: OctaneRender 2021 for ArchiCAD [TEST and STABLE]

Hi Paul, thank you a lot for 2021 plugin. I would like to see an Archicad 23 version of the plugin (I 've got both studio and enterprise subscription). Unfortunately the upgrades Archicad gets per year is nonentity concerning the price for it. If at some point I 'll update to last version (of ...
by nick73
Mon Jan 25, 2021 7:51 pm
Forum: Releases
Topic: OctaneRender® for 3ds max® v2020.2 RC6 - 11.04 TEST
Replies: 19
Views: 8280

Re: OctaneRender® for 3ds max® v2020.2 RC6 - 11.04 TEST

Hello neonZorglub,

I know you are having a very busy time because of the versions continuously. When you have time can you fix that? Right now 3ds exporter to orbx sends only the first channel of UV mapping. Since Octane uses 3 UV channels it should send all of them or check if any of them is ...
by nick73
Wed Jan 20, 2021 3:02 pm
Forum: Releases
Topic: OctaneRender® for 3ds max® v2020.2 RC6 - 11.04 TEST
Replies: 19
Views: 8280

Re: OctaneRender® for 3ds max® v2020.2 RC6 - 11.04 TEST

Hello neonZorglub,

I know you are having a very busy time because of the versions continuously. When you have time can you fix that? Right now 3ds exporter to orbx sends only the first channel of UV mapping. Since Octane uses 3 UV channels it should send all of them or check if any of them is being ...
by nick73
Wed Nov 04, 2020 4:08 pm
Forum: Releases
Topic: OctaneRender® for 3ds max® v2020.1.5 - 10.20
Replies: 34
Views: 19547

Re: OctaneRender® for 3ds max® v2020.1.5 - 10.20

Hi Paride,

yes you right. All this time I am making tests. I converted Physical to Vray and then to Octane and it works fine. Thank you!! Always happy when a new version comes on.
by nick73
Wed Nov 04, 2020 2:42 pm
Forum: Releases
Topic: OctaneRender® for 3ds max® v2020.1.5 - 10.20
Replies: 34
Views: 19547

Re: OctaneRender® for 3ds max® v2020.1.5 - 10.20

Hi, very pleased to see for this new version. Normal map conversion is not working for although.
by nick73
Mon Oct 26, 2020 8:35 pm
Forum: Releases
Topic: OctaneRender® for 3ds max® v2020.1.5 - 10.19
Replies: 47
Views: 16859

Re: OctaneRender® for 3ds max® v2020.1.5 - 10.19

paride4331 wrote:Hi Nick73,
It seems to work, could you share your issued scene?
Regards
Paride
Hi,
In this case the bug might be in the exporter...

Thank you!!
by nick73
Mon Oct 26, 2020 8:31 pm
Forum: Releases
Topic: OctaneRender® for 3ds max® v2020.1.5 - 10.19
Replies: 47
Views: 16859

Re: OctaneRender® for 3ds max® v2020.1.5 - 10.19

Hi Paride,

Converting materials has been broken in 10.19. Previous release did convert normal map and I should only toggle it from bump node to normal. Now It's missing at all. I guess I preferred as it was before. Another thing, I believe the script should convert transparency map into ...
by nick73
Sun Oct 25, 2020 8:57 pm
Forum: Releases
Topic: OctaneRender® for 3ds max® v2020.1.5 - 10.19
Replies: 47
Views: 16859

Re: OctaneRender® for 3ds max® v2020.1.5 - 10.19

Hi Paride,

Converting materials has been broken in 10.19. Previous release did convert normal map and I should only toggle it from bump node to normal. Now It's missing at all. I guess I preferred as it was before. Another thing, I believe the script should convert transparency map into ...
by nick73
Sun Oct 25, 2020 8:34 pm
Forum: Releases
Topic: OctaneRender® for 3ds max® v2020.1.5 - 10.19
Replies: 47
Views: 16859

Re: OctaneRender® for 3ds max® v2020.1.5 - 10.19

Hello,
I don't know if this is a bug of the plugin.
Using different values with Mesh UV Projection works fine in 3ds max. But when I export the object as orbx and open it with standalone, changing the UV set doesn't affect the mapping. Octane seems to ignore it and uses only the default value ...

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