Search found 16 matches

by Gwerilla
Fri Dec 08, 2017 1:20 pm
Forum: OctaneVR Questions & Discussion
Topic: Octane Scatter creates extra Element in Picture Viewer
Replies: 0
Views: 1163

Octane Scatter creates extra Element in Picture Viewer

Hi there,

Im using Octane Scatter to create a small crowd.
I have a weird problem which I can't solve at the moment; see attached image.

In my Live Viewer all seems like I want, but when I make my final still render to picture viewer, it creates an extra weird floating human (see right side of ...
by Gwerilla
Thu Sep 21, 2017 6:21 am
Forum: OctaneVR Questions & Discussion
Topic: Cinnema4D plug-in doesn't work[NEED UPDATE]
Replies: 5
Views: 3448

Re: Cinnema4D plug-in doesn't work

Just updated to R18.057 and now it works!

Thank you for your help; your question made me realise I should upgrade.

Thanks!
by Gwerilla
Wed Sep 20, 2017 9:45 pm
Forum: OctaneVR Questions & Discussion
Topic: Cinnema4D plug-in doesn't work[NEED UPDATE]
Replies: 5
Views: 3448

Re: Cinnema4D plug-in doesn't work

Yes, I followed instructions. I also I did this process a couple of times before and then it worked.
It seems weird to me.

Where can I find decent topics on this? A quick search didn't show anything similair to my problem?

Thanks!
by Gwerilla
Wed Sep 20, 2017 9:27 pm
Forum: OctaneVR Questions & Discussion
Topic: Cinnema4D plug-in doesn't work[NEED UPDATE]
Replies: 5
Views: 3448

Cinnema4D plug-in doesn't work[NEED UPDATE]

Hi,

I installed
- Cinema4D R18
- Octane Standalone 3.06.2
- OctaneVR 3.06.2

The standalone opened, and I could successfully log in with my account which has a license for OctaneVR.
I installed the files for the c4d plugin, in the plugins folder of Cinema4D, but when I open Cinema4D the Octane tab ...
by Gwerilla
Fri Jun 16, 2017 2:34 pm
Forum: OctaneVR Questions & Discussion
Topic: OctaneVR - eGPU 980 - c4d - Mac OS - Crashes all the time
Replies: 23
Views: 14980

Re: OctaneVR - eGPU 980 - c4d - Mac OS - Crashes all the time

Crashes are back.

Already tried deleting the libosmesa.dylib file, but with version .041 that's not the fix. Also it crashed in the middle of working with it, so no crash-up problem perse?

As soon as I have time, I wil try a clean install, wIth the new version of R18...
by Gwerilla
Mon Jun 12, 2017 9:40 am
Forum: OctaneVR Questions & Discussion
Topic: OctaneVR - eGPU 980 - c4d - Mac OS - Crashes all the time
Replies: 23
Views: 14980

Re: OctaneVR - eGPU 980 - c4d - Mac OS - Crashes all the time

I did a little thing that seems to work so far:
In c4d I ticked the following box off: Preferences > Communication > Automatically Check for Updates
I thought of it since I got this pop-up in c4d right after starting up and just before I wanted to start Octane. I thought that pop-up could be the ...
by Gwerilla
Fri Jun 09, 2017 7:44 am
Forum: OctaneVR Questions & Discussion
Topic: OctaneVR - eGPU 980 - c4d - Mac OS - Crashes all the time
Replies: 23
Views: 14980

Re: OctaneVR - eGPU 980 - c4d - Mac OS - Crashes all the time

frankmci wrote: You have to apply the update to a clean install of C4D, or at least one older than the update you are running.
Great, thanks!
by Gwerilla
Wed Jun 07, 2017 6:34 pm
Forum: OctaneVR Questions & Discussion
Topic: OctaneVR - eGPU 980 - c4d - Mac OS - Crashes all the time
Replies: 23
Views: 14980

Re: OctaneVR - eGPU 980 - c4d - Mac OS - Crashes all the time

You can download previous updates here:
https://www.maxon.net/en/support/downloads/
and install them on a fresh C4D R18 through the Help>Manual Installation menu.


So, crashes all the time again with starting up Octane, after the first render when I touch a button or object in c4d; Octane crashes ...
by Gwerilla
Wed Jun 07, 2017 11:34 am
Forum: OctaneVR Questions & Discussion
Topic: OctaneVR - eGPU 980 - c4d - Mac OS - Crashes all the time
Replies: 23
Views: 14980

Re: OctaneVR - eGPU 980 - c4d - Mac OS - Crashes all the time

Aaaaannnndddd the crashes are back.
2 days without crashes and it started again..

So there are endless combinations of c4d software + CUDA drivers + OctaneVR versions, but if it's so random, isn't it just hardware?
How can I possibly try all these software combinations?! That would take me forever ...

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