Hi there,
Im using Octane Scatter to create a small crowd.
I have a weird problem which I can't solve at the moment; see attached image.
In my Live Viewer all seems like I want, but when I make my final still render to picture viewer, it creates an extra weird floating human (see right side of ...
Search found 16 matches
- Fri Dec 08, 2017 1:20 pm
- Forum: OctaneVR Questions & Discussion
- Topic: Octane Scatter creates extra Element in Picture Viewer
- Replies: 0
- Views: 1163
- Thu Sep 21, 2017 6:21 am
- Forum: OctaneVR Questions & Discussion
- Topic: Cinnema4D plug-in doesn't work[NEED UPDATE]
- Replies: 5
- Views: 3448
Re: Cinnema4D plug-in doesn't work
Just updated to R18.057 and now it works!
Thank you for your help; your question made me realise I should upgrade.
Thanks!
Thank you for your help; your question made me realise I should upgrade.
Thanks!
- Thu Sep 21, 2017 5:56 am
- Forum: OctaneVR Questions & Discussion
- Topic: Cinnema4D plug-in doesn't work[NEED UPDATE]
- Replies: 5
- Views: 3448
Re: Cinnema4D plug-in doesn't work
R18.020
Thanks!
Thanks!
- Wed Sep 20, 2017 9:45 pm
- Forum: OctaneVR Questions & Discussion
- Topic: Cinnema4D plug-in doesn't work[NEED UPDATE]
- Replies: 5
- Views: 3448
Re: Cinnema4D plug-in doesn't work
Yes, I followed instructions. I also I did this process a couple of times before and then it worked.
It seems weird to me.
Where can I find decent topics on this? A quick search didn't show anything similair to my problem?
Thanks!
It seems weird to me.
Where can I find decent topics on this? A quick search didn't show anything similair to my problem?
Thanks!
- Wed Sep 20, 2017 9:27 pm
- Forum: OctaneVR Questions & Discussion
- Topic: Cinnema4D plug-in doesn't work[NEED UPDATE]
- Replies: 5
- Views: 3448
Cinnema4D plug-in doesn't work[NEED UPDATE]
Hi,
I installed
- Cinema4D R18
- Octane Standalone 3.06.2
- OctaneVR 3.06.2
The standalone opened, and I could successfully log in with my account which has a license for OctaneVR.
I installed the files for the c4d plugin, in the plugins folder of Cinema4D, but when I open Cinema4D the Octane tab ...
I installed
- Cinema4D R18
- Octane Standalone 3.06.2
- OctaneVR 3.06.2
The standalone opened, and I could successfully log in with my account which has a license for OctaneVR.
I installed the files for the c4d plugin, in the plugins folder of Cinema4D, but when I open Cinema4D the Octane tab ...
- Fri Jun 16, 2017 2:34 pm
- Forum: OctaneVR Questions & Discussion
- Topic: OctaneVR - eGPU 980 - c4d - Mac OS - Crashes all the time
- Replies: 23
- Views: 14980
Re: OctaneVR - eGPU 980 - c4d - Mac OS - Crashes all the time
Crashes are back.
Already tried deleting the libosmesa.dylib file, but with version .041 that's not the fix. Also it crashed in the middle of working with it, so no crash-up problem perse?
As soon as I have time, I wil try a clean install, wIth the new version of R18...
Already tried deleting the libosmesa.dylib file, but with version .041 that's not the fix. Also it crashed in the middle of working with it, so no crash-up problem perse?
As soon as I have time, I wil try a clean install, wIth the new version of R18...
- Mon Jun 12, 2017 9:40 am
- Forum: OctaneVR Questions & Discussion
- Topic: OctaneVR - eGPU 980 - c4d - Mac OS - Crashes all the time
- Replies: 23
- Views: 14980
Re: OctaneVR - eGPU 980 - c4d - Mac OS - Crashes all the time
I did a little thing that seems to work so far:
In c4d I ticked the following box off: Preferences > Communication > Automatically Check for Updates
I thought of it since I got this pop-up in c4d right after starting up and just before I wanted to start Octane. I thought that pop-up could be the ...
In c4d I ticked the following box off: Preferences > Communication > Automatically Check for Updates
I thought of it since I got this pop-up in c4d right after starting up and just before I wanted to start Octane. I thought that pop-up could be the ...
- Fri Jun 09, 2017 7:44 am
- Forum: OctaneVR Questions & Discussion
- Topic: OctaneVR - eGPU 980 - c4d - Mac OS - Crashes all the time
- Replies: 23
- Views: 14980
Re: OctaneVR - eGPU 980 - c4d - Mac OS - Crashes all the time
Great, thanks!frankmci wrote: You have to apply the update to a clean install of C4D, or at least one older than the update you are running.
- Wed Jun 07, 2017 6:34 pm
- Forum: OctaneVR Questions & Discussion
- Topic: OctaneVR - eGPU 980 - c4d - Mac OS - Crashes all the time
- Replies: 23
- Views: 14980
Re: OctaneVR - eGPU 980 - c4d - Mac OS - Crashes all the time
You can download previous updates here:
https://www.maxon.net/en/support/downloads/
and install them on a fresh C4D R18 through the Help>Manual Installation menu.
So, crashes all the time again with starting up Octane, after the first render when I touch a button or object in c4d; Octane crashes ...
https://www.maxon.net/en/support/downloads/
and install them on a fresh C4D R18 through the Help>Manual Installation menu.
So, crashes all the time again with starting up Octane, after the first render when I touch a button or object in c4d; Octane crashes ...
- Wed Jun 07, 2017 11:34 am
- Forum: OctaneVR Questions & Discussion
- Topic: OctaneVR - eGPU 980 - c4d - Mac OS - Crashes all the time
- Replies: 23
- Views: 14980
Re: OctaneVR - eGPU 980 - c4d - Mac OS - Crashes all the time
Aaaaannnndddd the crashes are back.
2 days without crashes and it started again..
So there are endless combinations of c4d software + CUDA drivers + OctaneVR versions, but if it's so random, isn't it just hardware?
How can I possibly try all these software combinations?! That would take me forever ...
2 days without crashes and it started again..
So there are endless combinations of c4d software + CUDA drivers + OctaneVR versions, but if it's so random, isn't it just hardware?
How can I possibly try all these software combinations?! That would take me forever ...