Hello Forum,
I'm having issues applying a material using a procedural noise node.
Once the object moves, the procedural noise remains in world space behind.
I was wondering how I would fix this?
Seems like a rest attribute or some sort of projection. However I would prefer to apply it to the ...
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- Sat Feb 24, 2024 6:55 pm
- Forum: Houdini
- Topic: Procedural Textures Rest Attribute
- Replies: 1
- Views: 1519