Thank you Paul, it works now. However, it's making those weird shapes as you can see in attached image. Is this something that I can fix or just a limitation of Octane?
Thank you,
Jakub
Search found 3 matches
- Thu Jun 29, 2017 2:12 pm
- Forum: Foundry Modo
- Topic: Rounded Edge material conversion
- Replies: 3
- Views: 2647
- Tue Jun 27, 2017 8:00 am
- Forum: Foundry Modo
- Topic: Rounded Edge material conversion
- Replies: 3
- Views: 2647
Rounded Edge material conversion
Hello guys, I'm currently trying to make rounded edges work, but with no success. I've read in release information that transition between Modo's rounded edge material and Octane should work fine, but so far I wasn't able to make it. Could somebody please share some basic scene with me? Something ...
- Sat Jun 10, 2017 4:40 pm
- Forum: Foundry Modo
- Topic: Displacement / Bump maps doesn't work in box projection?
- Replies: 1
- Views: 2368
Displacement / Bump maps doesn't work in box projection?
Hello guys, I've recently started exploring Octane and hit couple of problems. I'm basically trying to have same texture for diffuse color and bump and set it on box projection. Diffuse color works fine, but bump doesn't. It seems like it's still applied as a UV map...
The same thing is with ...
The same thing is with ...