Hi,
please, open the scene, then go to c4doctane Settings/Others tab, and, at the bottom of the panel, enable all the Log option checkboxes:
https://otoy.zendesk.com/attachments/token/pfjkYQ9hh7JrYk4ixtUO6AhBg/?name=11DC6EB9-0A8C-4C5A-BE4D-465A59CFEDD3.jpeg
Then, load the scene in Live View, then ...
Search found 17 matches
- Thu Dec 12, 2019 6:23 am
- Forum: Maxon Cinema 4D
- Topic: Recurring Plugin Crashes on Render
- Replies: 6
- Views: 1918
- Wed Dec 11, 2019 10:12 pm
- Forum: Maxon Cinema 4D
- Topic: Recurring Plugin Crashes on Render
- Replies: 6
- Views: 1918
Re: Recurring Plugin Crashes on Render
Poly count for the scene is about 2M, and about 2000 objects.aoktar wrote:I don't see crash on octane.dll and seems like a crash on plugin level.
You have 16gb ram and you may be on out of memory. What's total triangle count for scene and objects?
- Wed Dec 11, 2019 6:41 am
- Forum: Maxon Cinema 4D
- Topic: Recurring Plugin Crashes on Render
- Replies: 6
- Views: 1918
Recurring Plugin Crashes on Render
I have been trying to render a scene that is generally small, but has a large number of plant instances scattered using the Octane scatter obj. When I hit render, it goes fine for about 4-5 frames, then crashes, giving me the attached bug report. Anyone have any ideas? I can't decode what the ...
- Thu Apr 19, 2018 2:27 am
- Forum: Maxon Cinema 4D
- Topic: Auto Downscale RAM Textures?
- Replies: 1
- Views: 1087
Auto Downscale RAM Textures?
Hi! Is there a way to tell octane to automatically downscale textures over a certain dimension or size? A lot of my scenes are having a couple hundred MB for most of the things sent to RAM, then nearly 6GB of textures, causing a crash. I have 100 or so materials so it would take a while to go ...
- Fri Mar 02, 2018 2:06 am
- Forum: Maxon Cinema 4D
- Topic: Camera Projection Mapping/Alphas Not Working
- Replies: 4
- Views: 2058
Re: Camera Projection Mapping/Alphas Not Working
Ahah! That fixed it completely. Thanks so much!aoktar wrote:You should use "world coordinate" for cameramapping with this way. see image
- Wed Feb 28, 2018 2:11 am
- Forum: Maxon Cinema 4D
- Topic: Camera Projection Mapping/Alphas Not Working
- Replies: 4
- Views: 2058
Re: Camera Projection Mapping/Alphas Not Working
Yes, here it isaoktar wrote:Could mind to put a sample scene here?
- Tue Feb 27, 2018 4:30 am
- Forum: Maxon Cinema 4D
- Topic: Camera Projection Mapping/Alphas Not Working
- Replies: 4
- Views: 2058
Camera Projection Mapping/Alphas Not Working
Hi! I am trying to project an alpha texture onto an object using a camera. In the viewport all works fine, however in Octane, it renders as if I had the material tag set to UV projection. How can I fix this? I have also had some issues where the entire object becomes invisible due to the alpha ...
- Tue Dec 19, 2017 10:07 pm
- Forum: Maxon Cinema 4D
- Topic: Running out of VRAM on a Relatively Small Scene
- Replies: 4
- Views: 4075
Re: Running out of VRAM on a Relatively Small Scene
Alright. I upped the limit to 14GB and it sorta helped. But thanks!aoktar wrote:You may need more RAM. Yours is low for big content.
- Sun Dec 17, 2017 3:07 am
- Forum: Maxon Cinema 4D
- Topic: Running out of VRAM on a Relatively Small Scene
- Replies: 4
- Views: 4075
Re: Running out of VRAM on a Relatively Small Scene
I have it turned on, and the RAM usage limit is at 10GB. I was able to get it working by downscaling all the 4k mats, but for future reference if I feel I need all high quality mats, is there any way to fix this?aoktar wrote:try out-of-core with enough memory settings. It's for textures.
- Sat Dec 16, 2017 6:40 pm
- Forum: Maxon Cinema 4D
- Topic: Running out of VRAM on a Relatively Small Scene
- Replies: 4
- Views: 4075
Running out of VRAM on a Relatively Small Scene
Hi! I have been trying to render a scene that has about 500k tris and 900k disp tris. Every time I hit render, I get a failure due to running out of memory. I have rendered scenes with over 5M polys no problem, so this is super frustrating. I have tried deleting large objects and reducing polys, but ...