Search found 10 matches

by filipe_sheepwolf
Thu Jun 05, 2025 9:42 pm
Forum: DAZ Studio
Topic: OctaneRender for DAZ Studio 2023.1.3 - 403 [STABLE]
Replies: 12
Views: 1875

Re: OctaneRender for DAZ Studio 2023.1.3 - 403 [STABLE]

Well, at least I'm glad to see this plugin wasn't completely abandoned. I so want to use this in more projects but the lack of VDB/Volumetrics support (and some maddening bugs like making keyboard inputs stop working completely every 30 seconds, even if the preview window is closed) have been ...
by filipe_sheepwolf
Fri Jun 22, 2018 12:35 pm
Forum: Poser
Topic: Second graphics card not working with the plugin
Replies: 6
Views: 8107

Re: Second graphics card not working with the plugin

face_off wrote:Nice work! Thanks for letting us know.

Paul
Sure! ;)
by filipe_sheepwolf
Thu Jun 21, 2018 5:11 am
Forum: Poser
Topic: Second graphics card not working with the plugin
Replies: 6
Views: 8107

Re: Second graphics card not working with the plugin

It's solved!

Thank you for the suggestions, fortunately I was just able to fix it. When you mentioned that "tonemap" thing, for some reason I figured that this was stored in some kind of configuration file...

So I typed %AppData% on the start menu, and then went to: "C:\Users\Sheepwolf\AppData ...
by filipe_sheepwolf
Thu Jun 21, 2018 4:43 am
Forum: Poser
Topic: Second graphics card not working with the plugin
Replies: 6
Views: 8107

Re: Second graphics card not working with the plugin

Just tested it and it works without any problems for me on 3_08_0_86 and 3_08_0_87 . I can disable/enable the cards however I want - even disable both and then enable them one it a time again while having the viewport open and rendering.

Make sure it's not a Vram problem. Have you tried it with a ...
by filipe_sheepwolf
Wed Jun 20, 2018 5:51 pm
Forum: Poser
Topic: Second graphics card not working with the plugin
Replies: 6
Views: 8107

Second graphics card not working with the plugin

Hello everyone.

I was using a gtx 1080ti for rendering in Poser. I recently bought another gtx 1080ti and it's properly installed, however, I'm having problems with the Poser plugin!

When I open the plugin and go to the "Cuda Devices" tab, I enable the first graphics card and it renders fine ...
by filipe_sheepwolf
Fri Nov 22, 2013 10:41 pm
Forum: General Discussion
Topic: Performance question
Replies: 3
Views: 3374

Re: Performance question

Well, at least I know there's nothing wrong then.

Thank you for your answers, I wished that choosing a graphics card was as easy as the octane FAQ made it look (double the cuda cores = double the speed...)
At least now, my new system is badass enough to play games in ultra :P
by filipe_sheepwolf
Fri Nov 22, 2013 3:07 pm
Forum: General Discussion
Topic: Performance question
Replies: 3
Views: 3374

Performance question

Hi,
I've been using 2 GTX 465 to render with octane
Each one has 352 cuda cores, So, I had a total of 704 cuda Cores

I finally upgraged my graphics cards, I replaced the two gtx 465 by 2 gtx 770
Each 770 has 1536 cuda cores, so now I have a total 3072 cuda cores

Shouldn't my render speeds be 4x ...
by filipe_sheepwolf
Mon May 13, 2013 4:32 pm
Forum: General Discussion
Topic: Question about using 3 graphic cards
Replies: 2
Views: 1217

Re: Question about using 3 graphic cards

Thanks for letting me know ;)
by filipe_sheepwolf
Mon May 13, 2013 1:22 pm
Forum: General Discussion
Topic: Question about using 3 graphic cards
Replies: 2
Views: 1217

Question about using 3 graphic cards

Hi,
I have 2 GTX 465, (I just got the second one right now) and I plan to use both to speed up my renders with octane (mostly using the 3ds max plugin)

Now, I would like to know if I can have a third (and cheap) graphics card just to be able to multitask (simple stuff like opening folders, checking ...
by filipe_sheepwolf
Wed May 01, 2013 12:07 pm
Forum: Autodesk 3Ds Max
Topic: Shadows in bumpmaps question
Replies: 6
Views: 2341

Shadows in bumpmaps question

Hi, I'm not sure this is a bug or something I'm doing wrong, but everytime I add a bumpmap to a material, the shadow on that object looks weird to me (too sharp)
I've attached a picture that shows what I'm talking about...
I'm even using a material directly downloaded from Ocane Live DB

So... Is it ...

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