Search found 9 matches

by Bookmansblues
Sun Apr 18, 2021 7:36 pm
Forum: Sculptron
Topic: Sculptron 1.0 - Alpha 3 is out!
Replies: 23
Views: 59309

Re: Sculptron 1.0 - Alpha 3 is out!

Won't start on Win10Pro for me either.

System:

Intel(R) Xeon(R) CPU E5645 @ 2.40GHz 2.40 GHz (2 processors)
GTX1080ti

Windows 10 Pro 19042.928
Mobo: EVGA Classified SR2

Thanks Lino!
by Bookmansblues
Tue Jul 07, 2020 2:54 am
Forum: Commercial Product News & Releases (Download here)
Topic: OctaneRender™ 2020.1.3 [superseded by 2020.1.4]
Replies: 20
Views: 15097

Re: OctaneRender™ 2020.1.3 [current 2020.1]

@mojave

Thanks, I PM'd you the CPU-Z report, and confirmed that 2020.1 runs fine.
by Bookmansblues
Mon Jul 06, 2020 2:48 pm
Forum: Commercial Product News & Releases (Download here)
Topic: OctaneRender™ 2020.1.3 [superseded by 2020.1.4]
Replies: 20
Views: 15097

Re: OctaneRender™ 2020.1.3 [current 2020.1]

I have an issue that seems to have started several releases ago, and that is that SA will simply not run on my machine. I am running the latest nvidia Studio driver (451.48) There are no error msgs, the app simply does not open. I have reinstalled several times and same results for 2020.1.3, 1.2,.1 ...
by Bookmansblues
Fri Mar 16, 2018 6:32 pm
Forum: Lightwave 3D
Topic: 3D textured Fog?
Replies: 0
Views: 780

3D textured Fog?

Hey gang,

I am scratching my head here trying to get some kind of procedural 3D textures to show up in Octane's Medium, either as part of the environment or using the Volumetric object Procedural tool.

I have tried using LW procedurals plugged into Volume Ramps plugged into the volume medium, I ...
by Bookmansblues
Thu May 11, 2017 11:28 pm
Forum: Lightwave 3D
Topic: Let's Pllay: Bug, Feature, or User Error?
Replies: 8
Views: 2657

Re: Let's Pllay: Bug, Feature, or User Error?

Hi,

I must check it again, but I remember a limitation related to the cameras to be used in the camera projection must have the same resolution aspect ratio that the main camera. Perhaps this is your problem. If you want to send me a sample scene with this issue I could test it here.

To render ...
by Bookmansblues
Thu May 11, 2017 10:03 pm
Forum: Lightwave 3D
Topic: Let's Pllay: Bug, Feature, or User Error?
Replies: 8
Views: 2657

Re: Let's Pllay: Bug, Feature, or User Error?

OK, maybe I'm not being much of a help. I don't see why your background image is stretched, the camera mapping node works as I expect it to. As for your water surface reflections, why not render that without the environment, wouldn't that give you just the spaceship reflections on the water?

No ...
by Bookmansblues
Thu May 11, 2017 9:24 pm
Forum: Lightwave 3D
Topic: Let's Pllay: Bug, Feature, or User Error?
Replies: 8
Views: 2657

Re: Let's Pllay: Bug, Feature, or User Error?

How come your diffuse material output is not connected to anything?
it is so I can switch the material depending on which compositing pass I am working on.

The diffuse material is matte so I can get the lighting off the surface of the water reflected off the 3D objects in the scene.

The way ...
by Bookmansblues
Thu May 11, 2017 9:00 pm
Forum: Lightwave 3D
Topic: Let's Pllay: Bug, Feature, or User Error?
Replies: 8
Views: 2657

Re: Let's Pllay: Bug, Feature, or User Error?

Hi Bookmansblues,

I can't help you with the TFD issues since I'm not a user, and can't really understand what you're trying to do with #4, but maybe I can help with #1.

I'm relatively new to Octane as well, and this took me a while to figure out. On the texture image node make sure you're u and V ...
by Bookmansblues
Thu May 11, 2017 5:44 pm
Forum: Lightwave 3D
Topic: Let's Pllay: Bug, Feature, or User Error?
Replies: 8
Views: 2657

Let's Pllay: Bug, Feature, or User Error?

Hey all,

I am in the process of getting up to speed in Octane, and I am encountering a few problems. I have tried a number of google searches trying to sort out some of the issues I am having but so far to no avail. I am fully cognizant that I may just being doing something wrong, or that my ...

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