If you haven't already figured this out, there are two approaches that I've used.
1. Use the lightmapper integration instead of the texture workflow
2. To create a similar result as your "shell" approach, (at least as I understand it,) I set up two scenes, a "baking" scene and a "result" scene ...
Search found 2 matches
- Thu Jan 24, 2019 8:06 pm
- Forum: Octane for Unity
- Topic: Automating Baking Workflows? Baking Material Shell?
- Replies: 2
- Views: 2645
- Thu Oct 12, 2017 4:28 pm
- Forum: Octane for Unity
- Topic: Lightmap baking in Unity 2017.2
- Replies: 7
- Views: 6115
Lightmap baking in Unity 2017.2
Hi, I'm a bit confused on baking to texture with the latest octane for unity build. On the Unity/Octane website, it says in Unity 2017.2 the octane baking workflow will be feature ready. There is indeed a bake-to-texture option with the camera, but I can't figure out how to actually implement this ...