Hello @aoktar !
The ray epsilon value is set by default so 0.0001
I've never touch it, which value should I try ?
I actually changed the render to directlightning diffuse to make the render faster.
Attached are my octane settings.
Thanks again for your help.
ines
Search found 12 matches
- Fri Oct 19, 2018 9:27 am
- Forum: Maxon Cinema 4D
- Topic: Object shakes only after rendered with Octane
- Replies: 2
- Views: 934
- Thu Oct 18, 2018 7:45 pm
- Forum: Maxon Cinema 4D
- Topic: Object shakes only after rendered with Octane
- Replies: 2
- Views: 934
Object shakes only after rendered with Octane
Hey !
I've having troubles with an octane render.
There is one object in my scene that seems to shake very slightly during the whole scene.
It's a pretty simple object, a rectangle spline wrap that looks like a ribbon.
I render with Pathtracing and the texture is transparent.
When I made a preview ...
I've having troubles with an octane render.
There is one object in my scene that seems to shake very slightly during the whole scene.
It's a pretty simple object, a rectangle spline wrap that looks like a ribbon.
I render with Pathtracing and the texture is transparent.
When I made a preview ...
- Thu Apr 26, 2018 8:30 pm
- Forum: Maxon Cinema 4D
- Topic: Metaball showing in liveviewer but not rendering
- Replies: 2
- Views: 1687
Re: Metaball showing in liveviewer but not rendering
OMG thx, I should have known the answer (-_-)...
I always forget that...
thank so you much for you help again !
I always forget that...
thank so you much for you help again !
- Thu Apr 26, 2018 6:29 pm
- Forum: Maxon Cinema 4D
- Topic: Metaball showing in liveviewer but not rendering
- Replies: 2
- Views: 1687
Metaball showing in liveviewer but not rendering
Hi everyone !
I have a quite simple scene with spheres in a cloner in a metaball.
Metaball in showing in the live viewer, evrything looks perfect there,
but then when I render, everything is totally black.
Here is what I see in the live viewer :
liveviewer.PNG
Here are my objects :
objetcs.PNG ...
I have a quite simple scene with spheres in a cloner in a metaball.
Metaball in showing in the live viewer, evrything looks perfect there,
but then when I render, everything is totally black.
Here is what I see in the live viewer :
liveviewer.PNG
Here are my objects :
objetcs.PNG ...
- Tue Aug 15, 2017 10:11 pm
- Forum: Maxon Cinema 4D
- Topic: Pathtracing render color/bug problem
- Replies: 1
- Views: 995
Pathtracing render color/bug problem
Hi ! Hope it's not a stupid question but i'm having problems with my pathtracing render.
The preview is ok, but when I render, the colors are very saturated and there are lines and pixels glitches everywhere :(
I don't know how to fix this and even what to type to find an answer on the forum :-/
I'm ...
The preview is ok, but when I render, the colors are very saturated and there are lines and pixels glitches everywhere :(
I don't know how to fix this and even what to type to find an answer on the forum :-/
I'm ...
- Sat Jul 15, 2017 5:35 pm
- Forum: OctaneVR Questions & Discussion
- Topic: background animated like C4D
- Replies: 18
- Views: 11659
Re: background animated like C4D
that box is checked in my settings :-/
It's ok I don't need the background to be animated in my render ^^
But still it's annoying not to know why ! It's again not working in the preview (-___-') and I changed nothing since I told u it finally worked :-/
Thanks anyway !
It's ok I don't need the background to be animated in my render ^^
But still it's annoying not to know why ! It's again not working in the preview (-___-') and I changed nothing since I told u it finally worked :-/
Thanks anyway !
- Sat Jul 15, 2017 3:42 pm
- Forum: OctaneVR Questions & Discussion
- Topic: background animated like C4D
- Replies: 18
- Views: 11659
Re: background animated like C4D
Actually it's not working when I render... don't know why :-/ it's ok because I'll need compositing in AE but still, why doesn't it work ? :-/
- Sat Jul 15, 2017 3:19 pm
- Forum: OctaneVR Questions & Discussion
- Topic: background animated like C4D
- Replies: 18
- Views: 11659
Re: background animated like C4D
I was going to tell you "Yes I already tried and it did not work either " which I did, I tried again just in case... It seems to work (-____-)
Thank you very much and sorry for the inconvenience because of the stupid question
Thank you very much and sorry for the inconvenience because of the stupid question

- Sat Jul 15, 2017 11:19 am
- Forum: OctaneVR Questions & Discussion
- Topic: background animated like C4D
- Replies: 18
- Views: 11659
Re: background animated like C4D
Thank u aoktar
Yes I set the range values
Could my range values be a problem if it doesn't begin by zero ?
my images finish like _01632 (first image) to _01957 (last image)
Thanks for your help !
Yes I set the range values

Could my range values be a problem if it doesn't begin by zero ?
my images finish like _01632 (first image) to _01957 (last image)
Thanks for your help !
- Sat Jul 15, 2017 9:46 am
- Forum: OctaneVR Questions & Discussion
- Topic: background animated like C4D
- Replies: 18
- Views: 11659
Re: background animated like C4D
Hi ! two years later, I come with I think the same problem ^^
I would like to have my animated background, which is a video footage, in octane render, so I can check if my compositing is right.
I have a background object, an octane texture with image texture in diffuse channel, jpg sequence, editor ...
I would like to have my animated background, which is a video footage, in octane render, so I can check if my compositing is right.
I have a background object, an octane texture with image texture in diffuse channel, jpg sequence, editor ...