Search found 12 matches

by inesalpha
Fri Oct 19, 2018 9:27 am
Forum: Maxon Cinema 4D
Topic: Object shakes only after rendered with Octane
Replies: 2
Views: 934

Re: Object shakes only after rendered with Octane

Hello @aoktar !
The ray epsilon value is set by default so 0.0001
I've never touch it, which value should I try ?
I actually changed the render to directlightning diffuse to make the render faster.
Attached are my octane settings.
octane settings.JPG
Thanks again for your help.

ines
by inesalpha
Thu Oct 18, 2018 7:45 pm
Forum: Maxon Cinema 4D
Topic: Object shakes only after rendered with Octane
Replies: 2
Views: 934

Object shakes only after rendered with Octane

Hey !
I've having troubles with an octane render.
There is one object in my scene that seems to shake very slightly during the whole scene.
It's a pretty simple object, a rectangle spline wrap that looks like a ribbon.
I render with Pathtracing and the texture is transparent.
When I made a preview ...
by inesalpha
Thu Apr 26, 2018 8:30 pm
Forum: Maxon Cinema 4D
Topic: Metaball showing in liveviewer but not rendering
Replies: 2
Views: 1687

Re: Metaball showing in liveviewer but not rendering

OMG thx, I should have known the answer (-_-)...
I always forget that...
thank so you much for you help again !
by inesalpha
Thu Apr 26, 2018 6:29 pm
Forum: Maxon Cinema 4D
Topic: Metaball showing in liveviewer but not rendering
Replies: 2
Views: 1687

Metaball showing in liveviewer but not rendering

Hi everyone !

I have a quite simple scene with spheres in a cloner in a metaball.
Metaball in showing in the live viewer, evrything looks perfect there,
but then when I render, everything is totally black.

Here is what I see in the live viewer :
liveviewer.PNG

Here are my objects :
objetcs.PNG ...
by inesalpha
Tue Aug 15, 2017 10:11 pm
Forum: Maxon Cinema 4D
Topic: Pathtracing render color/bug problem
Replies: 1
Views: 995

Pathtracing render color/bug problem

Hi ! Hope it's not a stupid question but i'm having problems with my pathtracing render.
The preview is ok, but when I render, the colors are very saturated and there are lines and pixels glitches everywhere :(
I don't know how to fix this and even what to type to find an answer on the forum :-/
I'm ...
by inesalpha
Sat Jul 15, 2017 5:35 pm
Forum: OctaneVR Questions & Discussion
Topic: background animated like C4D
Replies: 18
Views: 11659

Re: background animated like C4D

that box is checked in my settings :-/
It's ok I don't need the background to be animated in my render ^^
But still it's annoying not to know why ! It's again not working in the preview (-___-') and I changed nothing since I told u it finally worked :-/
Thanks anyway !
by inesalpha
Sat Jul 15, 2017 3:42 pm
Forum: OctaneVR Questions & Discussion
Topic: background animated like C4D
Replies: 18
Views: 11659

Re: background animated like C4D

Actually it's not working when I render... don't know why :-/ it's ok because I'll need compositing in AE but still, why doesn't it work ? :-/
by inesalpha
Sat Jul 15, 2017 3:19 pm
Forum: OctaneVR Questions & Discussion
Topic: background animated like C4D
Replies: 18
Views: 11659

Re: background animated like C4D

I was going to tell you "Yes I already tried and it did not work either " which I did, I tried again just in case... It seems to work (-____-)
Thank you very much and sorry for the inconvenience because of the stupid question :(
by inesalpha
Sat Jul 15, 2017 11:19 am
Forum: OctaneVR Questions & Discussion
Topic: background animated like C4D
Replies: 18
Views: 11659

Re: background animated like C4D

Thank u aoktar
Yes I set the range values :(
Could my range values be a problem if it doesn't begin by zero ?
my images finish like _01632 (first image) to _01957 (last image)
Thanks for your help !
by inesalpha
Sat Jul 15, 2017 9:46 am
Forum: OctaneVR Questions & Discussion
Topic: background animated like C4D
Replies: 18
Views: 11659

Re: background animated like C4D

Hi ! two years later, I come with I think the same problem ^^
I would like to have my animated background, which is a video footage, in octane render, so I can check if my compositing is right.
I have a background object, an octane texture with image texture in diffuse channel, jpg sequence, editor ...

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