Is that a new OTOY scam scheme so everyone would buy enterprise build?????
It's not normal for enterprise to get a new version and almost a week for a studio not yet released. WTH?
Search found 30 matches
- Fri Jan 07, 2022 5:51 pm
- Forum: Releases
- Topic: Cinema4D version 2022.1-XB0-(R1) (Experimental) 29.12.2021
- Replies: 46
- Views: 40766
- Sat Sep 11, 2021 6:56 pm
- Forum: Releases
- Topic: Cinema4D version 2020.2.5-R3 (Obsolete stable) 16.09.2021
- Replies: 72
- Views: 41745
Re: Cinema4D version 2020.2.5-R2 (Latest stable) 06.09.2021
Hello Aoktar!
Light manager looks very promising!
I have few mechanical ideas:
- Instead of showing every object inside Include would be better to stick to a default C4D scheme when including any object every other octane tag gets that ID unchecked. By that I mean you already parsed object manager ...
Light manager looks very promising!
I have few mechanical ideas:
- Instead of showing every object inside Include would be better to stick to a default C4D scheme when including any object every other octane tag gets that ID unchecked. By that I mean you already parsed object manager ...
- Mon Jun 07, 2021 11:23 pm
- Forum: Releases
- Topic: Cinema4D version 2020.2.3-R7 (Previous stable) 09.06.2021
- Replies: 119
- Views: 66857
Re: Cinema4D version 2020.2.3-R6 (Latest stable) 22.05.2021
Hello Aoktar!
-Is there any news on C4D Scene nodes? It's been a while since R23 release and octane is still don't understand procedural geometry.
-Also, is there any possibility to get some post effects(curves, etc.) into camera or maybe Live Viewer? Because as Octane is good out of the box even ...
-Is there any news on C4D Scene nodes? It's been a while since R23 release and octane is still don't understand procedural geometry.
-Also, is there any possibility to get some post effects(curves, etc.) into camera or maybe Live Viewer? Because as Octane is good out of the box even ...
- Sat Nov 28, 2020 7:37 am
- Forum: User requests
- Topic: ORBX Loader animation offset
- Replies: 1
- Views: 1026
ORBX Loader animation offset
Is there any chanses to add animation offset to ORBX loader? I understand that it's different file format and compilation is going trough Octane Kernel. But maby any suggestions? If you can help me understand how to offset all existing animations inside Octane Standalone via Lua would be great!
- Tue Nov 24, 2020 11:17 pm
- Forum: Releases
- Topic: Cinema4D version 2020.1.5-R4 (Obsolete stable) 17.10.2020
- Replies: 185
- Views: 91269
Re: Cinema4D version 2020.1.5-R4 (Latest stable) 17.10.2020
The issue is more complex, and it is caused by Nvidia CUDA.
The core devs have prepared 2020.1 SDK based on CUDA 11 with A100 Ampere GPUs, and everything was working perfectly.
Then Nvidia has presented Ampere RTX 30X0, but based on new CUDA 11.1, and the core devs had to rewritten everything with ...
The core devs have prepared 2020.1 SDK based on CUDA 11 with A100 Ampere GPUs, and everything was working perfectly.
Then Nvidia has presented Ampere RTX 30X0, but based on new CUDA 11.1, and the core devs had to rewritten everything with ...
- Tue Nov 17, 2020 12:46 pm
- Forum: Releases
- Topic: Cinema4D version 2020.1.5-R4 (Obsolete stable) 17.10.2020
- Replies: 185
- Views: 91269
Re: Cinema4D version 2020.1.5-R4 (Latest stable) 17.10.2020
Goldorak wrote: We are working to wrap up 2020.2 this month. We are on RC2 about to come out now, RC3 by end of week, and typically there are four RC builds before stable.
That would be great! Thanks for the info!
- Thu Nov 12, 2020 9:09 pm
- Forum: Releases
- Topic: Cinema4D version 2020.1.5-R4 (Obsolete stable) 17.10.2020
- Replies: 185
- Views: 91269
Re: Cinema4D version 2020.1.5-R4 (Latest stable) 17.10.2020
Any Updates on new versions? Cus people with RTX 3080 are struggling with Denoiser(not working) and trouble with saving passes. Also, i had experience when RTX 3080 was rendering only 5 seconds faster than RTX 2070S on the same scene.
Or maybe 2020.1.6 SDK upcoming date?
Hopefully no any updates ...
Or maybe 2020.1.6 SDK upcoming date?
Hopefully no any updates ...
- Thu Nov 12, 2020 6:33 pm
- Forum: Releases
- Topic: Cinema4D version 2020.1.5-R4 (Obsolete stable) 17.10.2020
- Replies: 185
- Views: 91269
Re: Cinema4D version 2020.1.5-R4 (Latest stable) 17.10.2020
Any Updates on new versions? Cus people with RTX 3080 are struggling with Denoiser(not working) and trouble with saving passes. Also, i had experience when RTX 3080 was rendering only 5 seconds faster than RTX 2070S on the same scene.
Or maybe 2020.1.6 SDK upcoming date?
Or maybe 2020.1.6 SDK upcoming date?
- Mon Nov 02, 2020 4:37 pm
- Forum: Releases
- Topic: Cinema4D version 2020.1.5-R4 (Obsolete stable) 17.10.2020
- Replies: 185
- Views: 91269
Re: Cinema4D version 2020.1.5-R4 (Latest stable) 17.10.2020
Also, not sure if someone reported about that, but when I use Shift + C in node editor, write a search and then press up or down to select node it starts randomly selecting names, not in column order
- Mon Nov 02, 2020 8:27 am
- Forum: Releases
- Topic: Cinema4D version 2020.1.5-R4 (Obsolete stable) 17.10.2020
- Replies: 185
- Views: 91269
Re: Cinema4D version 2020.1.5-R4 (Latest stable) 17.10.2020
How to deal with Octane Render export to ORBX skipping frames on viewport update?
I have python tag that enables objects each frame, but export is skipping frames and updating every second frame. How to deal with that?
I have python tag that enables objects each frame, but export is skipping frames and updating every second frame. How to deal with that?