Thank you so much, I will flag this in the Thinkbox forum too!
I replaced the DeadlineOctane4.lua with your cmdBatchRender.lua (renamed), this gets the worker to start rendering. Now I am running into the issue that it cannot save the file, maybe you have a hint on that too. I don't think it's a ...
Search found 12 matches
- Sat Apr 15, 2023 12:22 pm
- Forum: General Discussion
- Topic: Issues with Octane setup on Deadline Farm
- Replies: 5
- Views: 2449
- Thu Apr 13, 2023 7:08 pm
- Forum: General Discussion
- Topic: Issues with Octane setup on Deadline Farm
- Replies: 5
- Views: 2449
Issues with Octane setup on Deadline Farm
Hey beautiful render people,
I'm currently trying to set up Octane for our renderfarm that is currently running with Thinkbox Deadline 10.1
First thing that I noticed is, that strangly the plugin-paths are preset up only up to Octane 2019, I just changed the path to the current version 2022 to ge ...
I'm currently trying to set up Octane for our renderfarm that is currently running with Thinkbox Deadline 10.1
First thing that I noticed is, that strangly the plugin-paths are preset up only up to Octane 2019, I just changed the path to the current version 2022 to ge ...
- Fri Mar 11, 2022 2:52 pm
- Forum: Maxon Cinema 4D
- Topic: grainy passes bug (?)
- Replies: 1
- Views: 570
grainy passes bug (?)
hey, i encountered an issue several times now. the scene is just a plane with emissive material behind some glass spheres.
the beauty pass looks fine but the refraction and emission are saved as super grainy in the OpenEXR file. all passes look fine in the picture viewer, just the saved EXR has ...
the beauty pass looks fine but the refraction and emission are saved as super grainy in the OpenEXR file. all passes look fine in the picture viewer, just the saved EXR has ...
- Tue May 14, 2019 12:27 am
- Forum: Maxon Cinema 4D
- Topic: smoothing/phong/somewhat-problem
- Replies: 1
- Views: 1075
Re: smoothing/phong/somewhat-problem
Think I found a solution, the Ray Epsilon value fixed it.
- Mon May 13, 2019 10:50 pm
- Forum: Maxon Cinema 4D
- Topic: smoothing/phong/somewhat-problem
- Replies: 1
- Views: 1075
smoothing/phong/somewhat-problem
Hey guys,
can anyone tell me what causes the rendering-problem as seen in the screenshot.
It happens with different materials, regardless if smoothing is ON or OFF.
C4D-phong tag does not work either.
I've had this kind of problem before with car models I bought online. This file here was ...
can anyone tell me what causes the rendering-problem as seen in the screenshot.
It happens with different materials, regardless if smoothing is ON or OFF.
C4D-phong tag does not work either.
I've had this kind of problem before with car models I bought online. This file here was ...
- Sun Apr 07, 2019 5:09 pm
- Forum: Maxon Cinema 4D
- Topic: Hiding objects behind transparency
- Replies: 5
- Views: 3254
Re: Hiding objects behind transparency
Amazing! Thank you!
- Fri Apr 05, 2019 5:43 pm
- Forum: Maxon Cinema 4D
- Topic: Hiding objects behind transparency
- Replies: 5
- Views: 3254
Re: Hiding objects behind transparency
Thanks Beppe, that is a workaround I have thought about too.
Thanks Milan, this seems like the thing I am searching for. But somehow I cannot recreate your solution. Would you mind, uploading me a file with the material as an example?

Thanks Milan, this seems like the thing I am searching for. But somehow I cannot recreate your solution. Would you mind, uploading me a file with the material as an example?

- Thu Apr 04, 2019 5:08 pm
- Forum: Maxon Cinema 4D
- Topic: Hiding objects behind transparency
- Replies: 5
- Views: 3254
Hiding objects behind transparency
I was wondering if there is a simple method that provides the function of the "Seen by transparency" option of the C4D Render Tag.
In this example done with C4D I use a fresnel map to drive the opacity channel but I don't want to see the "hidden" objects. So I turned off the option "Seen by ...
In this example done with C4D I use a fresnel map to drive the opacity channel but I don't want to see the "hidden" objects. So I turned off the option "Seen by ...
- Fri Apr 14, 2017 2:03 pm
- Forum: Maxon Cinema 4D
- Topic: jiggling camera (bug?)
- Replies: 6
- Views: 2076
Re: jiggling camera (bug?)
ps.: good luck for sunday 

- Fri Apr 14, 2017 1:58 pm
- Forum: Maxon Cinema 4D
- Topic: jiggling camera (bug?)
- Replies: 6
- Views: 2076
Re: jiggling camera (bug?)
thank you, that fixed it!
maybe it's because I created a standard c4d camera and just put an octanecamera-tag onto it in the first place?
maybe it's because I created a standard c4d camera and just put an octanecamera-tag onto it in the first place?