Hello there,
I'm trying to render a volume held out by a hard surface object ( in Houdini 15.5 ) - the Octane ROP doesn't have the usual 'Force Matte' slot like Mantra and other renderers, so I looked a bit further.
The 'Matte' option on the diffuse shader sounded promising, however it ended up ...
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- Wed Mar 08, 2017 12:40 am
- Forum: Demo Version Questions & Discussion
- Topic: Matte objects without shadow-catching
- Replies: 1
- Views: 2829