Search found 14 matches

by enzo_87
Sat Sep 29, 2018 9:36 am
Forum: Bug Reports
Topic: error CUDA 770 - an illigal memory access was encountered
Replies: 5
Views: 2169

Re: error CUDA 770 - an illigal memory access was encountered

Hi Beppe,
it's already the 3.08.3

I'm still strugling with this problem, it seems that is not possible to put the texture in the out of core system even if it is on
by enzo_87
Thu Aug 23, 2018 12:07 pm
Forum: Bug Reports
Topic: error CUDA 770 - an illigal memory access was encountered
Replies: 5
Views: 2169

Re: error CUDA 770 - an illigal memory access was encountered

It's already disabled, I have the subscription and I'm using only the 1080tis
by enzo_87
Thu Aug 23, 2018 11:25 am
Forum: Bug Reports
Topic: error CUDA 770 - an illigal memory access was encountered
Replies: 5
Views: 2169

error CUDA 770 - an illigal memory access was encountered

Good morning,
I'm experiencing some trouble with the 3.08 in general, in particular, I tried R2 and R3.
I don't know if it's a bug or not but when I have a heavy file I have every time this error(attached).
vram.JPG console.JPG
with the same PC, same drivers same file etc etc etc, but using the 3 ...
by enzo_87
Thu Nov 30, 2017 10:28 am
Forum: Maxon Cinema 4D
Topic: texture and content browser
Replies: 3
Views: 1997

texture and content browser

Good morning everyone,
i try to explain as better as i can.
i start saying that i've never had this problem with the 3.06 before, and it's showing now woth the 3.07 r2.

basically, i'm doing a new model to put in my master library, to be saved in the content browser.
at the moment i'm applying a ...
by enzo_87
Mon Oct 16, 2017 3:12 pm
Forum: Maxon Cinema 4D
Topic: Car Paint
Replies: 3
Views: 2500

Re: Car Paint

Hi to everyone,
starting fron a Live DB material, i achieved this results adding a normal map in the base metal material and in the flakes material as well
by enzo_87
Thu Oct 12, 2017 8:33 am
Forum: Maxon Cinema 4D
Topic: Car Paint
Replies: 3
Views: 2500

Re: Car Paint

Hi Beppe,
yes, i tried.
but i would like to achieve the result shown in the video.
the livedb material looks good, but they don't have the same quality (in my opinion)
by enzo_87
Wed Oct 11, 2017 8:48 am
Forum: Maxon Cinema 4D
Topic: Car Paint
Replies: 3
Views: 2500

Car Paint

Hi to everyone,
i tried to meke a good carpaint material because it was needed for a job.
i tried to have a look in the forum reaching this results, that is good enough if it's looked from enough distance, but doesn't seem realistic.
so far is made with 2 mix material:
1st mix: - metal colour ...
by enzo_87
Wed Oct 11, 2017 8:38 am
Forum: Maxon Cinema 4D
Topic: Render queue manager
Replies: 2
Views: 1602

Re: Render queue manager

Try PV render queue 2.
you have to save different file for each camera you have, but it works fine
by enzo_87
Mon Oct 09, 2017 8:51 am
Forum: General Discussion
Topic: Octane for c4d - instances and colours
Replies: 7
Views: 5644

Re: Octane for c4d - instances and colours

Hi Aoktar.
I finally had a chance to try your file.
it seems to work fine for what I need, render_instances + precise order colour.
it's gonna be a long conversion job, to put all the colours I have into the gradient, rather than the separated materials I currently have, but at least after that I ...
by enzo_87
Thu Oct 05, 2017 11:03 am
Forum: General Discussion
Topic: Octane for c4d - instances and colours
Replies: 7
Views: 5644

Re: Octane for c4d - instances and colours

i see, but i don't need mograph.
i just need to apply a precise colour order, and i would need to be able to use the render instances saving vram.

let me try again to explain the problem:
10 lipstick with the colour assign, they are simple instances, not render instances, copy basically.
like this ...

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