Search found 20 matches

by BLKRCAT
Fri Oct 24, 2025 1:38 pm
Forum: Maxon Cinema 4D
Topic: Updated to c4d2026 and Octane 2025.4 no frame progress in the picture viewer?
Replies: 3
Views: 425

Re: Updated to c4d2026 and Octane 2025.4 no frame progress in the picture viewer?

OOOOK I think I know what happened here.

For future people, I believe this was a GPU conflict. I had heard in a tutorial that the new fluids system is GPU accelerated. I thought that caching the fluid mesh data would read from the cache file but this seems not to be the case. It still seems to use ...
by BLKRCAT
Fri Oct 24, 2025 1:19 pm
Forum: Maxon Cinema 4D
Topic: Updated to c4d2026 and Octane 2025.4 no frame progress in the picture viewer?
Replies: 3
Views: 425

Re: Updated to c4d2026 and Octane 2025.4 no frame progress in the picture viewer?

Thanks Beppe, I checked the setting and it was already turned off.
by BLKRCAT
Thu Oct 23, 2025 4:57 pm
Forum: Maxon Cinema 4D
Topic: Updated to c4d2026 and Octane 2025.4 no frame progress in the picture viewer?
Replies: 3
Views: 425

Updated to c4d2026 and Octane 2025.4 no frame progress in the picture viewer?

I've googled and clicked around the interface a bit and can't seem to find a definitive answer to the issue I'm seeing.

Many years of octane and c4d under my belt but with changes come new issues to understand.

I set up a test scene to play with the new fluids in c4d. Everything within octane ...
by BLKRCAT
Thu Mar 13, 2025 1:54 pm
Forum: General Discussion
Topic: Possible Render Speed Tip! - C4D
Replies: 0
Views: 6202

Possible Render Speed Tip! - C4D

Thought I'd want to post this up for anyone using C4D.

I don't often render using the render queue, and rather just render using the picture viewer.

However, in the latest project I'm working I'm using the render queue because I have multiple shots to render at a time and I'm seeing them ...
by BLKRCAT
Thu Jul 14, 2022 4:04 pm
Forum: Maxon Cinema 4D
Topic: Z-Depth Ignores depth max when placed in AOV Group
Replies: 1
Views: 930

Z-Depth Ignores depth max when placed in AOV Group

This has been driving me nuts for a little bit. I've seen a few posts here where people have been using AOV groups to comp on fast fog.

I've followed the post guides to a T and I can't seem to get it to work. Technique uses an opacity map with a z depth set as a mask. When I set the Z depth values ...
by BLKRCAT
Tue Apr 27, 2021 11:41 pm
Forum: Maxon Cinema 4D
Topic: Another Motion Vectors Issue Post...
Replies: 2
Views: 944

Re: Another Motion Vectors Issue Post...

Makes sense, just to have the most information possible linear32bit seems the way to go.

However when I render linear I get some wild results that look absolutely nothing like the octane live viewer.

My linear image looks clipped very much like how the user's example image was in that linked ...
by BLKRCAT
Tue Apr 27, 2021 10:25 pm
Forum: Maxon Cinema 4D
Topic: Another Motion Vectors Issue Post...
Replies: 2
Views: 944

Another Motion Vectors Issue Post...

I've searched for the last few hours and cannot for the life of me get this to work.

this post illustrates my issue but the solve in this post doesn't give me the same result.

https://render.otoy.com/forum/viewtopic.php?f=30&t=71403

I want to render out my scene just srgb but apply the motion ...
by BLKRCAT
Tue Mar 30, 2021 10:07 pm
Forum: General Discussion
Topic: Feature request: Histogram
Replies: 16
Views: 10364

Re: Feature request: Histogram

Actually I've always wondered if something like this was possible. Would be super useful to see exactly where the white points are and what's clipping in a 32bit linear colorspace.
by BLKRCAT
Tue Mar 09, 2021 7:52 pm
Forum: Maxon Cinema 4D
Topic: Exporting Model for conversion to gtlf with Octane Material
Replies: 8
Views: 6681

Re: Exporting Model for conversion to gtlf with Octane Material

sorry to highjack but How exactly do you even export the materials? Whenever I try to export my glTF from c4d it never includes the materials. Is there some documentation that clearly outlines this?

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