OOOOK I think I know what happened here.
For future people, I believe this was a GPU conflict. I had heard in a tutorial that the new fluids system is GPU accelerated. I thought that caching the fluid mesh data would read from the cache file but this seems not to be the case. It still seems to use ...
Search found 20 matches
- Fri Oct 24, 2025 1:38 pm
- Forum: Maxon Cinema 4D
- Topic: Updated to c4d2026 and Octane 2025.4 no frame progress in the picture viewer?
- Replies: 3
- Views: 425
- Fri Oct 24, 2025 1:19 pm
- Forum: Maxon Cinema 4D
- Topic: Updated to c4d2026 and Octane 2025.4 no frame progress in the picture viewer?
- Replies: 3
- Views: 425
Re: Updated to c4d2026 and Octane 2025.4 no frame progress in the picture viewer?
Thanks Beppe, I checked the setting and it was already turned off.
- Thu Oct 23, 2025 4:57 pm
- Forum: Maxon Cinema 4D
- Topic: Updated to c4d2026 and Octane 2025.4 no frame progress in the picture viewer?
- Replies: 3
- Views: 425
Updated to c4d2026 and Octane 2025.4 no frame progress in the picture viewer?
I've googled and clicked around the interface a bit and can't seem to find a definitive answer to the issue I'm seeing.
Many years of octane and c4d under my belt but with changes come new issues to understand.
I set up a test scene to play with the new fluids in c4d. Everything within octane ...
Many years of octane and c4d under my belt but with changes come new issues to understand.
I set up a test scene to play with the new fluids in c4d. Everything within octane ...
- Thu Mar 13, 2025 1:54 pm
- Forum: General Discussion
- Topic: Possible Render Speed Tip! - C4D
- Replies: 0
- Views: 6202
Possible Render Speed Tip! - C4D
Thought I'd want to post this up for anyone using C4D.
I don't often render using the render queue, and rather just render using the picture viewer.
However, in the latest project I'm working I'm using the render queue because I have multiple shots to render at a time and I'm seeing them ...
I don't often render using the render queue, and rather just render using the picture viewer.
However, in the latest project I'm working I'm using the render queue because I have multiple shots to render at a time and I'm seeing them ...
- Thu Jul 14, 2022 4:04 pm
- Forum: Maxon Cinema 4D
- Topic: Z-Depth Ignores depth max when placed in AOV Group
- Replies: 1
- Views: 930
Z-Depth Ignores depth max when placed in AOV Group
This has been driving me nuts for a little bit. I've seen a few posts here where people have been using AOV groups to comp on fast fog.
I've followed the post guides to a T and I can't seem to get it to work. Technique uses an opacity map with a z depth set as a mask. When I set the Z depth values ...
I've followed the post guides to a T and I can't seem to get it to work. Technique uses an opacity map with a z depth set as a mask. When I set the Z depth values ...
- Tue Apr 27, 2021 11:41 pm
- Forum: Maxon Cinema 4D
- Topic: Another Motion Vectors Issue Post...
- Replies: 2
- Views: 944
Re: Another Motion Vectors Issue Post...
Makes sense, just to have the most information possible linear32bit seems the way to go.
However when I render linear I get some wild results that look absolutely nothing like the octane live viewer.
My linear image looks clipped very much like how the user's example image was in that linked ...
However when I render linear I get some wild results that look absolutely nothing like the octane live viewer.
My linear image looks clipped very much like how the user's example image was in that linked ...
- Tue Apr 27, 2021 10:25 pm
- Forum: Maxon Cinema 4D
- Topic: Another Motion Vectors Issue Post...
- Replies: 2
- Views: 944
Another Motion Vectors Issue Post...
I've searched for the last few hours and cannot for the life of me get this to work.
this post illustrates my issue but the solve in this post doesn't give me the same result.
https://render.otoy.com/forum/viewtopic.php?f=30&t=71403
I want to render out my scene just srgb but apply the motion ...
this post illustrates my issue but the solve in this post doesn't give me the same result.
https://render.otoy.com/forum/viewtopic.php?f=30&t=71403
I want to render out my scene just srgb but apply the motion ...
- Tue Mar 30, 2021 10:07 pm
- Forum: General Discussion
- Topic: Feature request: Histogram
- Replies: 16
- Views: 10364
Re: Feature request: Histogram
Actually I've always wondered if something like this was possible. Would be super useful to see exactly where the white points are and what's clipping in a 32bit linear colorspace.
- Tue Mar 09, 2021 7:52 pm
- Forum: Maxon Cinema 4D
- Topic: Exporting Model for conversion to gtlf with Octane Material
- Replies: 8
- Views: 6681
Re: Exporting Model for conversion to gtlf with Octane Material
sorry to highjack but How exactly do you even export the materials? Whenever I try to export my glTF from c4d it never includes the materials. Is there some documentation that clearly outlines this?
- Tue Nov 17, 2020 4:58 am
- Forum: Demo Version Questions & Discussion
- Topic: No Motion blur while using Object Emitter?
- Replies: 14
- Views: 7299
Re: No Motion blur while using Object Emitter?
Any update on this?