Search found 17 matches

by BLKRCAT
Thu Mar 13, 2025 1:54 pm
Forum: General Discussion
Topic: Possible Render Speed Tip! - C4D
Replies: 0
Views: 6011

Possible Render Speed Tip! - C4D

Thought I'd want to post this up for anyone using C4D.

I don't often render using the render queue, and rather just render using the picture viewer.

However, in the latest project I'm working I'm using the render queue because I have multiple shots to render at a time and I'm seeing them ...
by BLKRCAT
Thu Jul 14, 2022 4:04 pm
Forum: Maxon Cinema 4D
Topic: Z-Depth Ignores depth max when placed in AOV Group
Replies: 1
Views: 823

Z-Depth Ignores depth max when placed in AOV Group

This has been driving me nuts for a little bit. I've seen a few posts here where people have been using AOV groups to comp on fast fog.

I've followed the post guides to a T and I can't seem to get it to work. Technique uses an opacity map with a z depth set as a mask. When I set the Z depth values ...
by BLKRCAT
Tue Apr 27, 2021 11:41 pm
Forum: Maxon Cinema 4D
Topic: Another Motion Vectors Issue Post...
Replies: 2
Views: 838

Re: Another Motion Vectors Issue Post...

Makes sense, just to have the most information possible linear32bit seems the way to go.

However when I render linear I get some wild results that look absolutely nothing like the octane live viewer.

My linear image looks clipped very much like how the user's example image was in that linked ...
by BLKRCAT
Tue Apr 27, 2021 10:25 pm
Forum: Maxon Cinema 4D
Topic: Another Motion Vectors Issue Post...
Replies: 2
Views: 838

Another Motion Vectors Issue Post...

I've searched for the last few hours and cannot for the life of me get this to work.

this post illustrates my issue but the solve in this post doesn't give me the same result.

https://render.otoy.com/forum/viewtopic.php?f=30&t=71403

I want to render out my scene just srgb but apply the motion ...
by BLKRCAT
Tue Mar 30, 2021 10:07 pm
Forum: General Discussion
Topic: Feature request: Histogram
Replies: 17
Views: 9897

Re: Feature request: Histogram

Actually I've always wondered if something like this was possible. Would be super useful to see exactly where the white points are and what's clipping in a 32bit linear colorspace.
by BLKRCAT
Tue Mar 09, 2021 7:52 pm
Forum: Maxon Cinema 4D
Topic: Exporting Model for conversion to gtlf with Octane Material
Replies: 8
Views: 6106

Re: Exporting Model for conversion to gtlf with Octane Material

sorry to highjack but How exactly do you even export the materials? Whenever I try to export my glTF from c4d it never includes the materials. Is there some documentation that clearly outlines this?
by BLKRCAT
Tue Oct 20, 2020 4:05 pm
Forum: Maxon Cinema 4D
Topic: Mograph Shader Effector Causing LONG Collect Times
Replies: 2
Views: 715

Re: Mograph Shader Effector Causing LONG Collect Times

So I did more digging into the file. Turns out that the shader had nothing to do with the render time.

I ended up doubling the density of the cells on the mosaic element, which for some reason turned my collect times from 1-2sec to 20+sec.

I ended up working around by just creating a plane with ...
by BLKRCAT
Tue Oct 20, 2020 2:47 pm
Forum: Maxon Cinema 4D
Topic: Mograph Shader Effector Causing LONG Collect Times
Replies: 2
Views: 715

Mograph Shader Effector Causing LONG Collect Times

Did some searching but couldn't find a concise answer.

I'm rendering a scene that has a mograph shader effector on it, a couple actually. One to offset some clones, the other to control the alpha/scale-1 of the clones.

This is part of a huge array of cells in a video wall, a mosaic of a person ...
by BLKRCAT
Wed Mar 20, 2019 3:59 pm
Forum: Maxon Cinema 4D
Topic: Layer Masks With DOF and Motion Blur
Replies: 4
Views: 1415

Re: Layer Masks With DOF and Motion Blur

aoktar wrote:I think that cryptomatte is a solution for this case.
Just wondering where crytpomatte even exists within C4D? Is it something that I have to get first? Very limited documentation about it that I can find.

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