Search found 5 matches

by Tazan
Fri Apr 27, 2018 2:38 pm
Forum: General Discussion
Topic: Suggestion needed for Render job graph
Replies: 31
Views: 17062

Re: Suggestion needed for Render job graph



First and last frame settings in the batch render node(red box in the attachment) is the one you should be changing, this will be saved with the project.


Oh snap you're right! Totally forgot I could go back to Batch render job settings now they're used individually.

Thanks a lot for your ...
by Tazan
Thu Apr 26, 2018 3:43 pm
Forum: Lua Scripting
Topic: Assign frame-range for each Batch-render-job by their name
Replies: 1
Views: 2702

Assign frame-range for each Batch-render-job by their name

Hello,
I am very new at Lua scripting and I'm not even sure how to apply a script in Octane.. However I would need to automate a Render job with a long list off Renders, see picture bellow:

http://www.kreataz.com/transfers/Octane_render_job.jpg

Names are cyclic in this long list and I would like ...
by Tazan
Thu Apr 26, 2018 1:59 pm
Forum: General Discussion
Topic: Suggestion needed for Render job graph
Replies: 31
Views: 17062

Re: Suggestion needed for Render job graph

Hi Vijay,

I have yet another question on the Render job: at the moment when I put the frame ranges for each renders, it won't keep them in memory whenever I close the window.
Which is a bit annoying for small lists, but can be very annoying for big lists like the one in the following picture ...
by Tazan
Tue Apr 17, 2018 9:59 pm
Forum: General Discussion
Topic: Suggestion needed for Render job graph
Replies: 31
Views: 17062

Re: Suggestion needed for Render job graph

Ok that's the kind of solution I've concluded :) Thanks a lot for your response Vijay!

Best.
by Tazan
Tue Apr 17, 2018 5:48 pm
Forum: General Discussion
Topic: Suggestion needed for Render job graph
Replies: 31
Views: 17062

Re: Suggestion needed for Render job graph


You can render different render targets with a different animation frame range in a single go/button.


Hi and sorry for doing a revival of this thread, but it's been days I'm tring to figure this out: how is it possible to render different render targets with a different animation frame range ...

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